Search Issue Tracker
Fixed
Fixed in 5.2.X
Votes
1
Found in [Package]
5.2.0
Issue ID
PBLD-88
Regression
Yes
Probuilder window does not update when it is docked
Reproduction steps:
1. Open the attached “ProBuilderProject.zip“ project
2. Dock the ProBuilder window next to the Inspector window on the right of the Editor
3. In the ProBuilder Edit Mode toolbar at the top of the Scene view, change the Edit Mode to vertex, edge or face
4. Observe the ProBuilder window
Expected results: The ProBuilder window updates its properties according to the selected Edit Mode
Actual results: The ProBuilder window stays the same for any of the Edit Modes
Reproducible with: 5.2.0 (2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a13)
Not reproducible with: 5.1.1 (2021.3.31f1, 2022.3.11f1, 2023.2.1f1, 2023.3.0a9)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note:
-Restarting the project after the ProBuilder window is docked fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Empty template starts with incorrect Physically Based Sky ground
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
- Video contains artifacts when played in the Video Preview section in the Inspector Window
- UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is selected
- The Random Value option in the Set Attribute Block gets disabled and the "B"/"Max" value lost when upgrading to Unity 6
Resolution Note (fix version 5.2.X):
Fixed a bug that prevented the ProBuilder window to update its content after changing its docking position.