Search Issue Tracker
"[Collab] ExternalAPI::Failure: Authorization token has expired" error i...
How to reproduce:1. Create and open a new project2. Connect the project to collaborate (Collab -> Start now!)3. Leave the project... Read more
[iOS][Metal] Freeze when generating 40 000 objects in runtime
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Unity fre... Read more
Setting Transform.position of a child GameObject to its own Transform.po...
How to reproduce:1. Open user-submitted project (ObjectDrifting.zip)2. Open the 'ObjectDrift' scene3. Enter Play Mode4. Select the P... Read more
[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...
How to reproduce:1. Create a new project2. Open Player Settings3. Open "Resolution and Presentation" tab4. Uncheck "Default is Nativ... Read more
[Profiler] Texts are getting clipped in Thread-selection drop-down
Texts are getting clipped in Thread-selection drop-down Steps to Reproduce: 1. Create a new project2. Create a cube, Hierarchy > ... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce:1) Create a new Unity project2) Reset the Editor layout to 'Default'3) Undock the Game window by clicking and dragg... Read more
[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...
Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more
Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more
Prefab's name is written in bold characters
How to reproduce:1. Open the attached 'project-1205522.zip' project2. In the Hierarchy window select the 'Cube' prefab3. In the Insp... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject