Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0f1
2019.3.0f3
Issue ID
1205522
Regression
Yes
Prefab's name is written in bold characters
How to reproduce:
1. Open the attached 'project-1205522.zip' project
2. In the Hierarchy window select the 'Cube' prefab
3. In the Inspector window observe the prefab's name
Expected result: characters are not bold, it is easy to read the name
Actual result: characters are bold, making it hard to read the name
Reproducible with: 2019.3.0f1, 2019.3.0f3
Not reproducible with: 2017.4.35f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0b12, 2020.1.0a1, 2020.1.0a17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment