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[Terrain Tools] Terrain Toolbox: splatmap "export to terrain" throws Div...
Repro steps:1. Create terrain2. Choose "Paint Texture" tool3. Add a layer through either add layer or create layer4. Open terrain to... Read more
AndroidJavaException when aborting a UnityWebRequest
Steps to reproduce:1. Open and build the user-supplied project to a device with an internet connection.2. Wait for a few seconds. Ex... Read more
[Mac] Many artifacts can be seen in Scene View when Scene Light is enabl...
Reproduction steps:1. Create a new project2. Add a cube to the scene3. Turn off the skybox2. In Scene View tab, toggle Scene Lightin... Read more
[XR SDK] XRDevice.refreshRate returns 0
How to reproduce:1. Open attached project ("XRRegressions.zip")2. Open SampleScene scene3. Enter Play mode4. Open Console window Exp... Read more
RebindingOperation.WithControlsHavingToMatchPath does not work when spec...
Steps to reproduce:1. Open the attached project "Case_1240232"2. Open "SampleScene"3. Enter Play mode4. Press on the "Not Working" b... Read more
[WebGL] [URP] Scene is rendered black in WebGL build when Depth Texture ...
Reproduction steps:1. Open the project from the attached file "1240228.zip"2. Make sure Depth Texture is enabled in the UniversalRen... Read more
[Deployment Management] Platform modules are not installing when "Instal...
Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings windowiOSAndroidW... Read more
Button click region is offset when the UI scaling is higher than 100%
How to reproduce:1. Open the "SampleScene" scene in the attached "imguibug.zip" project2. Change the UI scaling to 125% in Preferenc... Read more
[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...
Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Steps... Read more
Adding multiple single type Components to the Prefab prevents reverting ...
How to reproduce:1. Create a new Unity project2. Create a GameObject and add an Animator component3. Create a Prefab out of that Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons