Search Issue Tracker
Fixed in preview.13 - 9.0.0
Votes
0
Found in [Package]
4.1.0
Issue ID
1238165
Regression
No
[HDRP] Light component Intensity label does not contain dragging pointer on hover
How to reproduce:
1. Create a new HDRP project
2. Select 'Directional Light' GameObject in the Hierarchy
3. Hover on Intensity label
Expected result: Dragging pointer appears
Actual result: Nothing happens
Reproducible with: 2018.4.22f1(4.1.0), 2019.3.11f1(7.3.1, 8.0.1), 2020.1.0b7(8.0.1), 2020.2.0a7(7.3.1, 8.0.1)
Could not test: 2017.4.40f1(Package Manager is not introduced)
Notes:
- Not reproducible with URP and built-in pipeline
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version preview.13 - 9.0.0):
Fixed in HDRP preview.13 - 9.0.0