Search Issue Tracker
"The TypeManager must be initialized" error thrown when the project is b...
How to reproduce:1. Open attached "TypeManagerError-master" project2. Open Build Settings (File->Build Settings...)3. Check Devel... Read more
"Cannot connect to local package manager server" error is thrown when us...
Reproduction steps:1. Open "File Explorer"2. Go to "C:\Users\<username>\AppData\Local\Unity"3. Delete "cache" folder4. Open at... Read more
Uploading file using UploadHandlerFile generates a corrupt file when the...
Reproduction steps:1. Open and run the attached Python3 64-bit script ("1238418Python.py")2. Open the attached project ("1238418Rep.... Read more
TextMesh Pro label is still shown when its text is deleted and its scale...
How to reproduce:1. Open user's attached "TMPBug" project2. Open "SampleScene" Scene3. Enter Play Mode4. Enter "aff" in the text fie... Read more
Data isn't auto-loaded from Single to Compare tab when Profile Analyzer ...
To reproduce:1. Create a new project and add Profile Analyzer package2. Window > Analysis > Profile Analyzer > Open Profile... Read more
[Profile Analyzer] Data is re-analyzed when capturing new data in Profiler
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. At ... Read more
[Windows] Game/Scene view window is flickering on resizing when Graphics...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro:1. ... Read more
Netcode ServerTick time rollbacks when running on client
Steps to reproduce:1. Open User-supplied project2. Build the Sample scene3. Enter Play mode in the Sample Scene in the Editor4. Run ... Read more
[Build] Unity only checks for one socket when detecting CPU count
This is an ES bug reported by Google. How to reproduce:1. Create new project2. Open Task Manager3. Observe Unity Editor task CPU usa... Read more
Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center