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Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-click the ... Read more
Mesh Collider whose Mesh has Read/Write property disabled doesn't detect...
Steps to reproduce: 1. Open the user attached "DedicatedServerCollisionTest.zip" project 2. In Toolbar select File > Build Settings.... Read more
Presets documentation is out of date for 2022.3 and 6000.0 streams
How to reproduce: # Open HUB; # Create a new project; # Add new game object in "Hierarchy" window; # Go to "Inspector" windo... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps: 1. Open users attached project 2. Press Tools > Build App 3. Open the built project in <Project folder>/Builds/T... Read more
[Android] Input.GetTouch function first coordinates position data is aff...
Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Open "Test.unity" Scene from the Scenes folder 3. Build a... Read more
[WebGL] [iOS] WebCamTexture.devices always returns 1 device
How to reproduce: 1. Open the attached project ("1406834_20212.zip") 2. Build and deploy the WebGL project 3. In a browser visit the... Read more
Objects are rendered black in the Scene view when the data of the vertex...
Reproduction steps: 1. Open the attached 'qTangents Reproduction Project' project 2. Open the 'Sample Scene' 3. Make sure the 'USE_W... Read more
[UI Toolkit] Loading an invalid UXML and cloning root on it gives NullRe...
Steps to reproduce: 1. Open the attached project 2. From the menu bar Select QuickTool -> Open 3. Observe the console Expected resu... Read more
URP renderer stencil effect doesn't show in Game view
How to reproduce: # Open the user attached project # Open the scene called TestNewRenderer # Look at the asset UniversalRender... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion