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[HDRP] [PS4] Mesh decals rendered incorrectly
Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simply ... Read more
[Timeline] Exception thrown when "New Signal" is created and replaced wi...
When two reactions are created and the Signal of the first reaction is replace with the signal of the second reaction then Exception... Read more
[Package Manager] No progress bar when adding via Git URL, but cannot ch...
Steps:1. open new 3D project2. window > package manager3. + > git url4. enter a valid format forPackMan git url (like https://... Read more
[Tilemap] Can't erase items from tilemap as eraser tool changes to paint...
The Eraser tool changes to Paint brush tool while erasing from the tilemap Steps To Reproduce: 1. Open the attached project2. Select... Read more
[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...
How to reproduce:1. Open the project "case_1241132-TMPro_size_tag"2. Open the Scene "SampleScene"3. Select the GameObject "Text (TMP... Read more
[IMGUI] Options don't lose focus completely on deselection in Inspector/...
Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more
[2D Tilemap] ArgumentNullException error is thrown on deleting Tilemap p...
-ArgumentNullException error is thrown on deleting Tilemap prefab after unpacking the instance of that prefab.-After this, the error... Read more
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor w...
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active Repro Steps:1. Open a n... Read more
[ProBuilder] leaks memory when double clicking the inside of a hollow cu...
How to reproduce:1. Open the "1241105 repro" project2. Open "MainScene" from Assets > Scenes folder3. Open ProBuilder window from... Read more
[A2] Unexpected assembly reload after building standalone player with pl...
Steps:1. Open attached project2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)"3. Load Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code