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0
votes
Fixed

Unity Editor hangs on a fresh import when using "-CacheServerWaitForUplo...

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Aug 07, 2025

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Version/s: 6000.0.55f1, 6000.2.2f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Install and ensure that “Accelerator“ is running https://docs.unity3d.com/6000.1/Documentation/Manual/accelerato... Read more

0
votes
Fixed

"Binding ListView failed" warning is thrown when a GameObject with an at...

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Create and open a new project2. Import attached “TestArray.cs” script3. Create an empty GameObject, in the Hiera... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Won't Fix

[Android] Realtime Directional Light turns off when there is no realtime...

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Jul 15, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1

Reproduction steps:1. Open the attached “IN-108207“ project2. Go to Edit > Project Settings > Player Settings > Publishing ... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

0
votes
Fixed

NavMesh Surface bakes a NavMesh when the Terrain Collider is disabled

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Open the attached "NavMeshOnTerrainColliderBug" project Open the "5_sliding_window_terrain" scene and make sure ... Read more

0
votes
Active

No Icons are used for the Entry and Exit States in the Inspector when se...

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Oct 01, 2025

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Version/s: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce: 1. Open any Project2. Create an Animator Controller Asset and open it3. Select the Exit State and observe the In... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

0
votes
Fixed

Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...

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Jun 30, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more

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