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Package path of Roslyn Analyzers is incorrect when using Visual Studio C...
Steps to reproduce: 1. Extract user attached archive "analyzers-package.zip" 2. Open user attached project in "a-project.zip" 3. In... Read more
Crash when building project for iOS and Xcode is renamed or not installed
How to reproduce: 1. Open the user attached project 2. Rename or delete the Xcode application 3. Go to the Build Settings, choose iO... Read more
Windows fails to identify as Windows when building the project using IL2...
Reproduction steps: 1. Open the attached project "1399596.zip" 2. Press File > Build and run 3. Observe the Text on the screen Expe... Read more
[Adaptive Performance] "Go To Settings" button opens package manager in ...
To reproduce: 1. Create a new project 2. Install the Adaptive Performance package from the package manager 3. Build the project f... Read more
[VFX] OOM on GPU causing unexpected behavior with multiple spawner
Step to repro: - Open attached package in URP project - Observe the particle color Actual : black (or random) Expected : red Read more
Particle System Game object instantiated from prefab stops playing after...
How to reproduce: 1. Open attached project ("PS-REPRO.zip") 2. Open SampleScene scene 3. Select ParticleSystemPrefab Game object and... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce: 1. Open the attached project "1414548project" 2. Build the project with Scene "PreLoad" 3. Observe the building lo... Read more
Object Picker field get repainted but doesn't change place when called f...
Steps to reproduce: 1. Open a new or existing project 2. Create a Cube GO in the scene and select it so the components are visible i... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more
Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-click the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion