Search Issue Tracker

0
votes
Fixed

Package path of Roslyn Analyzers is incorrect when using Visual Studio C...

Package: VS Code

-

Feb 09, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

Steps to reproduce:1. Extract user attached archive "analyzers-package.zip"2. Open user attached project in "a-project.zip"3. In the... Read more

0
votes
Fixed

Crash when building project for iOS and Xcode is renamed or not installed

iOS

-

Feb 23, 2022

-

Version/s: 2022.1.0b5

How to reproduce:1. Open the user attached project2. Rename or delete the Xcode application3. Go to the Build Settings, choose iOS a... Read more

1
votes
Fixed

Windows fails to identify as Windows when building the project using IL2...

IL2CPP

-

Jan 31, 2022

-

Version/s: 2021.2.0a18, 2021.2.9f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1399596.zip"2. Press File > Build and run3. Observe the Text on the screen Expec... Read more

0
votes
Fixed

Documentation page is not displayed for the user when he clicks on "Open...

Asset Importers

-

Oct 03, 2022

-

Version/s: 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce: Open HUB; Create a new project; Add new game object in "Hierarchy" window; Go to "Inspector" window; Click on "Pre... Read more

1
votes
Won't Fix

Unity is altering lightmap UVs for non-statically batched objects in Player

RP Foundation

-

Jun 01, 2022

-

Version/s: 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a10

How to reproduce:1. Open “StaticBatchingUVUnityBug(1).zip” project2. Open “SampleScene” Scene3. File > Build And Run Expected res... Read more

2
votes
Won't Fix

Undo does not set assets dirty when using ISerializationCallbackReceiver

Kernel

-

May 31, 2022

-

Version/s: 2020.3.34f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a13

How to reproduce:1. Open user-submitted project (undo bug.zip)2. Right-click the Project window and select Create > My Asset3. Op... Read more

0
votes
Active

The Editor freezes or quits when building project with a specific combin...

Build Pipeline

-

Mar 26, 2022

-

Version/s: 2019.4, 2019.4.37f1, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more

0
votes
Fixed

Object Picker field get repainted but doesn't change place when called f...

Project Browser

-

Feb 28, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a7

Steps to reproduce:1. Open a new or existing project2. Create a Cube GO in the scene and select it so the components are visible in ... Read more

7
votes
Active

VFX Property Binder breaks when connecting GPU Event to Initialize Parti...

Visual Effects

-

Feb 14, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.9f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "T1175885_VFX" project2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project Br... Read more

0
votes
Fixed

Mesh is rendered incorrectly when _Float16 property is used in Shader

Metal

-

Feb 15, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.24f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click the Gam... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.