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Unity Shader Compiler Task process have high CPU usage when installing H...
Reproduction steps: 1. Create new 3D project 2. Open Scene "SampleScene" from Project tab 3. Open your Task Manager 4. Open Package ... Read more
Graphical artifacts when rendering Terrain in Shaded Wireframe mode
How to reproduce: 1. Open the attached project "Test_Terrain.zip" 2. Open the "SampleScene" Scene 3. Switch Shading Mode to Shaded W... Read more
AssetBundle does not update when only the path of the file is modified
How to reproduce: 1. Open the attached project "reproProject" 2. Select Tools/First Build 3. In the File Explorer, navigate to %Proj... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more
On Windows preprocessed Lit.shader file stops mid-line when file size is...
How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps: 1. Open the attached project "1371230.zip" 2. Open Window > UMotion Editor > Clip Editor 3. In the Scene View se... Read more
System.ExecutionEngineException error in IL2CPP Build
How to reproduce: 1. Open the attached project "IL2CPP-AOT-Bug.zip" 2. Open Build Settings (File>Build Settings...) 3. Enable Develo... Read more
Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)
Reproduction steps: 1. Open the attached "ToAxisAngleTest.zip" project 2. Enter Play Mode Expected result: Console logs "(1.0, 0.0,... Read more
[WebGL] Fullscreen mode does not expand the Player's window fully and ha...
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the built WebGL Player locally 4. Open the WebGL Player... Read more
Shader properties section is not foldable
The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more
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