Search Issue Tracker

0
votes
Won't Fix

Graphical artifacts when rendering Terrain in Shaded Wireframe mode

Terrain

-

Jul 02, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Test_Terrain.zip"2. Open the "SampleScene" Scene3. Switch Shading Mode to Shaded Wire... Read more

0
votes
Fixed

AssetBundle does not update when only the path of the file is modified

Asset Bundles

-

Jun 29, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "reproProject"2. Select Tools/First Build3. In the File Explorer, navigate to %Project... Read more

0
votes
Fixed

UnityLinker enable logging does not work when path doesn't already exist

IL2CPP

-

Jul 13, 2021

-

Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Solution2. Change Path variable accordingly3. Run All Tests Expected result: The Tests succ... Read more

1
votes
Fixed

Script compilation fails with "Internal build system error. Backend exit...

Build Pipeline

-

Mar 04, 2022

-

Version/s: 2021.2.14f1

Affects 2021.2.14f1, 2022.1.0b10. Read more

1
votes
Fixed

Shortcut Conflict popup window is blank when pressing a hotkey that's as...

Shortcut Management

-

Nov 17, 2021

-

Version/s: 2020.3.19f1, 2021.2.0b17, 2021.2.2f1, 2022.1.0a7

How to reproduce:1. Open the attached project "Input_Bug_Repro.zip"2. Press shift + command + G (shift + control + G on Windows)3. O... Read more

1
votes
Active

Editor freezes for a short time when changing Material settings

Shader System

-

Sep 20, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create a new HDRP project (Not necessary, but the easiest to reproduce on)2. Create a new Material3. Select th... Read more

0
votes
Fixed

[GPU PLM] Different results are generated when Progressive Updates is on...

Progressive Lightmapper

-

Jul 24, 2021

-

Version/s: 2021.2, 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce:1. Open the user's attached "ProgressiveUpdates" project2. Open the "home_night_2" Scene3. In the Scene view focus ... Read more

2
votes
Fixed

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

-

Jul 07, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more

4
votes
Fixed

[WebGL] Fullscreen mode does not expand the Player's window fully and ha...

WebGL

-

Jul 01, 2021

-

Version/s: 2020.1.0a16, 2021.1, 2021.2, 2021.2.0b1, 2022.1

How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the built WebGL Player locally4. Open the WebGL Player on ... Read more

0
votes
Fixed

Shader properties section is not foldable

Shader System

-

Jul 13, 2021

-

Version/s: 2019.4, 2020.1, 2020.3, 2021.1, 2021.2

The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.