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"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...
How to reproduce:1. Open the attached project2. In the Project Window, select the Avatar Mask Asset3. In the Inspector, click the fo... Read more
URP 8.1 breaks UNITY_MATRIX_I_VP
How to reproduce:1. Open user-submitted project (ReproWorldReconstruction2020.zip)2. Open the Scenes/Bug scene and observe the Game ... Read more
[Profiler Analyzer] Thread Job Workers are sorted alphabetically instead...
How to reproduce:1. Open the attached 'project-1243975.zip' project2. Select 'Window' > 'Analysis' > 'Profile Analyzer'3. Sele... Read more
Enable Preview Packages setting Name is clipping with the checkbox on hi...
How to reproduce:1. Create a new project2. Click Project Settings -> Package Manager3. Make sure to view the Project window on a ... Read more
[HDRP] Reflection Probe component is added twice on pressing CTRL + z af...
-Reflection Probe component is added twice on pressing Control + z after removing the component.-In 2020.1.0b8 & 2020.2.0a1, Mis... Read more
[HDRP] NullReferenceException error is thrown on removing Decal Projecto...
NullReferenceException error is thrown on removing Decal Projector component. Steps to repro:1. Create a new HDRP Project.2. Hierarc... Read more
[Profile Analyzer] Column by which the Marker Details is sorted by is ch...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. Loa... Read more
[2D] Options Property dropdown of "Surface Effector 2D" doesn't expand u...
Options Property dropdown under the Surface Effector 2D doesn't fully expand until the mouse cursor is moved in the Properties Windo... Read more
SpeedTree shaders give warnings about pow(f, e) after being compiled
1. Open Universal Render Pipeline renderpipeline template2. Find a speedtree shader3. Click compile and show code This reproduces fo... Read more
[VFX]Cursor changes to maximise window when hovered over scroll bar in T...
Scroll bar doesn’t work smoothly as cursor changes to maximise window when hovered over scroll bar in Target Gameobject window Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved