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0
votes
Fixed

Button not responding to the mouse click in Windows Build when using Inp...

Package: Input System

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Jul 08, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the user's attached project "Be a Rock Star Legend.zip" 2. Build And Run (File>Build And Run) 3. Click on ... Read more

0
votes
Duplicate

[CPUPLM] MeshRenderer CastShadows property set to 'Off' disables baked i...

Progressive Lightmapper

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Jul 08, 2021

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Version/s: 2020.1.0a1

Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip) 2. Navigate to Lighti... Read more

0
votes
Fixed

"InvalidOperationException: Collection was modified" error thrown

Package: Shader Graph

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Jul 08, 2021

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Version/s: 12.0.0

"InvalidOperationException: Collection was modified" error thrown. "InvalidOperationException: Collection was modified; enumeration... Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: 1. Create a new unlit shader. 2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog". 3. Select the sha... Read more

0
votes
Fixed

Redoing Apply nestee prefab crashes Editor

Scene Management

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Jul 08, 2021

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Version/s: 2021.2.0a14, 2022.1.0a2

Steps: 1. Create three GameObjects (Go1, Go2, Go3) 2. Convert them all to prefabs 3. Make Go2 and Go3 children of Go1 4. Right-click... Read more

0
votes
Not Reproducible

[Shadergraph] Drop down arrows don't work sometimes

Package: UI Toolkit

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Jul 08, 2021

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Version/s:

Repro steps 1. Create a URP Lit or HDRP Lit shader graph 2. Click a drop down arrow in the Graph Inspector a few times Expected resu... Read more

1
votes
Duplicate

Text characters are corrupted when resizing the font atlas

Text

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Jul 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "FontCorruptionTest copy.zip" project 2. Build and deploy the project to iOS ... Read more

1
votes
Fixed

UI and Scene View fail to Render when 2D Renderer Data has Post Process...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more

0
votes
Fixed

No API to check whether a Pass has a given shader stage

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

Pass.CompileVariant API requires a shader stage parameter to be provided. There is currently no API to check if it makes sense to co... Read more

0
votes
Fixed

Pass.CompileVariant crashes the shader compiler when using a target plat...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

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