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GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more
Crash on LoadShaders when opening up this project
How to reproduce:1. Open the attached project from "Project link:"2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5Coul... Read more
Crash on Transform::CountNodesDeep() const when selecting GameObject aft...
Reproduction steps:1. Open the user's attached project2. Open Window -> Sequencing -> Timeline3. Select Assets/GameObject.pref... Read more
NullReferenceException is thrown when deleting a GameObject from a LODGroup
How to reproduce:1. Open the "case_1354369" project2. Open the "HOUSE" prefab3. Delete any "HOUSE" GameObject's child GameObject4. S... Read more
[Android] Android build fails when targeting SDK 31 and using Build-Tool...
Reproduction steps:1. Create an empty 3D project2. Switch to Android platform and add the default sample scene3. Change Target API L... Read more
Missing Animation name after replacing animation
How to reproduce:1. Open the attached Unity project2. Open SampleScene scene3. Select player-test game object4. Drag a couple of spr... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more
Hub fails to install Editor with SSL error
Reproduction steps:1. Open Unity Hub2. Try to Install a version (In this case "2020.1.16f1") of the Unity Editor Expected result: Th... Read more
[UI Builder] Label text displays incorrectly when changing font asset's ...
How to reproduce:1. Open the attached project "1354177.zip"2. In the Project window, double click the "Bug.uxml" Asset to open the U... Read more
New Project can't be created if the Project Location starts with C:/Prog...
Reproduction steps:1. Via Hub, open the window for creating a new Project with any version of Editor2. Set the Location of the Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled