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[Linux] [Input System] PressAndRelease Trigger Behavior causes unexpecte...
Reproduction steps: 1. Download and open the attached project: "AssetImporter_BuiltIn.zip" 2. Enter Play Mode 3. Move the player cha... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...
Steps to repro: 1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene; 2. Select File>Create New Scene... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more
[UI Toolkit] Loading an invalid UXML and cloning root on it gives NullRe...
Steps to reproduce: 1. Open the attached project 2. From the menu bar Select QuickTool -> Open 3. Observe the console Expected resu... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode 2. In packing tag create a new tag and hit enter: the new tag is visible 3. Now select "rem... Read more
Editor crashes when multi-selecting a Prefab that has 64 or less Materia...
Reproduction steps: 1. Open the user attached "My project (69).zip" project 2. In the Project Browser multi-select Prefabs "Cube (1)... Read more
Xcode project generated with Product Name containing chinese characters ...
Steps to reproduce: 1. Create a new project or open an existing one ("1347730.zip") 2. Use chinese characters for Product Name (Edit... Read more
[MacOS] Application with file dialog freezes when switching windows
Steps to reproduce: 1. Open the “ModalDialog” project 2. Build And Run the project 3. Click the white circle 4. Switch to some o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)