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InvalidOperationException is thrown when Toggle component is toggled in ...
Reproduction steps:1. Open user's project "ToggleEditorExceptionInPlaymode.zip"2. Open "SampleScene" Scene3. Enter Play Mode and cli... Read more
[iOS] Network.NetworkInterfaceType always return 0
Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more
[UWP] Entering full screen mode stretches the Players screen
Steps to reproduce:1. Download 1180242_repro.zip2. Build project for UWP3. Open generated Visual Solution and build player4. Press '... Read more
Misleading warning is thrown when enabling Soft Particles in Project Set...
How to reproduce:1. Create a new project or open an existing one2. Navigate to Edit -> Project Settings -> Quality3. Enable So... Read more
Editing and saving a Script after entering Play Mode freezes the Editor ...
How to reproduce:1. Open the attached project2. Enter the Play Mode and click the "Registration" Button3. Fill out the account detai... Read more
[Android] RectTransform anchor is not being computed when VSync is activ...
To reproduce:1. Open attached project by QA https://oc.unity3d.com/index.php/s/KyKQP5jrQq2TIm62. Build and run to Android device Act... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more
[macOS] IL2CPP build closes on launch when its Product Name contains cer...
Reproduction steps:1. Open the attached project "case_1296208"2. Go to File > Build Settings, then Build And Run Expected result:... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions