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PlayerLoop > GC.Alloc is allocating every frame when using SRP
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce:1. Open the attached project "1195283.zip"2. Create an instance of the "test" Prefab in a scene3. Notice that the s... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
[WebGL] WebAssembly streaming is not correctly sourced when loaded from ...
How to reproduce:1. Create a new WebGL project2. Enable WebAssembly Streaming in Player Settings > Publishing Settings3. Make a W... Read more
[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...
How to reproduce:1. Create a new Unity project2. Build the empty project3. Open the macOS Terminal4. Open the player app with the fo... Read more
[Android] RectTransform anchor is not being computed when VSync is activ...
To reproduce:1. Open attached project by QA https://oc.unity3d.com/index.php/s/KyKQP5jrQq2TIm62. Build and run to Android device Act... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more
Animated transform local position is locked in Play mode when its Animat...
How to reproduce:1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene2. Enter Play ... Read more
No debug information for NativeArray<T> objects available when debugging...
Steps to reproduce:1. Open the attached project (case_1215119.zip)2. Build the project as Standalone with Scripting Backend set to I... Read more
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