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0
votes
Fixed

InvalidOperationException is thrown when Toggle component is toggled in ...

uGUI

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Jan 18, 2021

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Version/s: 2019.2.0b4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user's project "ToggleEditorExceptionInPlaymode.zip"2. Open "SampleScene" Scene3. Enter Play Mode and cli... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more

0
votes
Fixed

[UWP] Entering full screen mode stretches the Players screen

Universal Windows Platform

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Aug 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1180242_repro.zip2. Build project for UWP3. Open generated Visual Solution and build player4. Press '... Read more

0
votes
Won't Fix

Misleading warning is thrown when enabling Soft Particles in Project Set...

Graphics - General

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project or open an existing one2. Navigate to Edit -> Project Settings -> Quality3. Enable So... Read more

1
votes
Won't Fix

Editing and saving a Script after entering Play Mode freezes the Editor ...

Scripting

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project2. Enter the Play Mode and click the "Registration" Button3. Fill out the account detai... Read more

0
votes
Fixed

[Android] RectTransform anchor is not being computed when VSync is activ...

Android

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Jun 21, 2019

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Version/s: 2019.2, 2019.2.0b6

To reproduce:1. Open attached project by QA https://oc.unity3d.com/index.php/s/KyKQP5jrQq2TIm62. Build and run to Android device Act... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

1
votes
Fixed

Handles.Disc function performance is very slow in Scene View

Scripting

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Jun 26, 2019

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Version/s: 2019.1.0b4, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more

1
votes
Fixed

[macOS] IL2CPP build closes on launch when its Product Name contains cer...

MacOS

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Nov 30, 2020

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Version/s: 2019.2.0a4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "case_1296208"2. Go to File > Build Settings, then Build And Run Expected result:... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

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