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[IL2CPP] PreserveAttribute doesn't prevent byte code stripping when the ...
How to reproduce: 1. Open the project "case_1351399" 2. Open the Scene "SampleScene" 3. In the "Edit > Project Settings > Player" se... Read more
[UI Toolkit] UI Builder/UI Document's layout breaks completely when refe...
How to reproduce: 1. Open the attached project's Scene labeled "Game" 2. Open the 'NewUXMLTemplate.uxml' in the UI Builder (Window->... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps: 1. Open the project "2021-2-bugs.zip" attached by the user 2. In the Project window, expand the "Torus-7-4" Impo... Read more
Renaming the Material removes the selection cursor and makes the selecti...
How to reproduce: 1. Open the user's attached "2021-2-bugs.zip" project 2. Select the "Mat1" Material in the Project window 3. Renam... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
Setting padding in % does not affect Label in UI Builder when Margin is ...
How to reproduce: 1. Open the attached project "Bugs reports.zip" 2. Open Assets/UI Toolkit/New Folder/NewUXMLTemplate.uxml 3. Selec... Read more
[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...
Steps to reproduce: 1. Open the attached project ("1351248.zip") 2. Import MicroSplat from the asset store (https://assetstore.unity... Read more
Button padding resets when Aspect ratio is changed
How to reproduce: 1. Open the attached project "Repro.zip" 2. Open Assets/Scenes/Prototype Scene 2_UIT.unity 3. Enter Play Mode 4. C... Read more
Freeze/Crash on DllCanUnloadNow when compiling while reading a file
Reproduction steps: 1. Open the attached user project ("Code Visuals") 2. Replace 'Assets/Scripts/Showey/CompositeController_s.cs' w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects