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0
votes
Fixed

Window lock icon gets overlapped when more tabs than fits docking area a...

IMGUI

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May 28, 2020

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Version/s: 2019.3.8f1, 2019.3.14f1, 2019.4

How to reproduce:1. Open the attached project "1251214.zip"2. Keep clicking the arrow at the right side of the docking area where th... Read more

0
votes
Fixed

Black screen in a Build when there are too many GameObjects with HDRP Sh...

Package: Scriptable Render Pipeline HD

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May 28, 2020

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Version/s: 7.4.1

How to reproduce:1. Download the "Emissary Levels" project form the google drive (Link provided in the edit)2. Open the "Forest Refo... Read more

0
votes
Fixed

Closing a Modal window using the Close method results in a NullReference...

UI Toolkit

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May 28, 2020

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Version/s: 2019.3.9f1, 2019.3.12f1

How to reproduce:1. Create a new Unity project2. Import the user-attached script(EditorWindowTest1.cs)3. In the Menu bar, select Tes... Read more

0
votes
Fixed

NullReferenceException error is thrown on creating new Lightmap Paramete...

Serialization

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May 28, 2020

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Version/s: 2020.2.0a4, 2020.2.0a13

NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings. Steps to repro:1. Create a new proje... Read more

0
votes
Fixed

[Scripting] Deleted Script from Unity Editor is available in the Visual ...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more

0
votes
Fixed

Assigning a preset to a LODGroup removes reference to the selected Renderer

Mesh

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May 28, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more

0
votes
Fixed

[Scripting] Renaming the class name in the VisualStudio Code leads a ne...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project2. Cr... Read more

1
votes
Fixed

[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...

Graphics - General

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May 28, 2020

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Version/s: 2019.3, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip"2. Play the "SampleScene.unity" in Edit... Read more

0
votes
Fixed

MeshRenderer still renders a mesh even if the MeshFilter has been remove...

Mesh

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May 28, 2020

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Version/s: 2020.2.0a14

Steps:1. Add Cube and convert it to prefab2. Swith to InContext editing from the Cube instance3. Remove Mesh Filter component from P... Read more

1
votes
Fixed

[DOTS] Boolean loses its value after coming out of a code block where it...

Package: Entity Component System (ECS)

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May 28, 2020

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Version/s: 0.6.0-preview.24

Reproduction steps:1. Create a new project2. Add Entities package through the Package Manager3. Import the attached script ("BuggySy... Read more