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Window lock icon gets overlapped when more tabs than fits docking area a...
How to reproduce:1. Open the attached project "1251214.zip"2. Keep clicking the arrow at the right side of the docking area where th... Read more
Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce:1. Download the "Emissary Levels" project form the google drive (Link provided in the edit)2. Open the "Forest Refo... Read more
Closing a Modal window using the Close method results in a NullReference...
How to reproduce:1. Create a new Unity project2. Import the user-attached script(EditorWindowTest1.cs)3. In the Menu bar, select Tes... Read more
NullReferenceException error is thrown on creating new Lightmap Paramete...
NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings. Steps to repro:1. Create a new proje... Read more
[Scripting] Deleted Script from Unity Editor is available in the Visual ...
Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more
[Scripting] Renaming the class name in the VisualStudio Code leads a ne...
Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project2. Cr... Read more
[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...
Reproduction steps:1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip"2. Play the "SampleScene.unity" in Edit... Read more
MeshRenderer still renders a mesh even if the MeshFilter has been remove...
Steps:1. Add Cube and convert it to prefab2. Swith to InContext editing from the Cube instance3. Remove Mesh Filter component from P... Read more
[DOTS] Boolean loses its value after coming out of a code block where it...
Reproduction steps:1. Create a new project2. Add Entities package through the Package Manager3. Import the attached script ("BuggySy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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