Search Issue Tracker
[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps: 1. Open the user's attached project 2. Open Unity > Preferences > General 3. Change Editor Theme to Light mode 4... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Enter Play Mode and move the slider 3. Without releasing the pointer move t... Read more
[UIR][Android][UI Toolkit] Image is not rendered in the application when...
Reproduction steps: 1. Open the attached Unity project "Test Solo UI.zip" 2. Go to File > Build Settings and switch to Android Platf... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce: 1. Open the user's attached project 2. Open Menu > Window > Test Window 3. Move the cursor to the dragline above t... Read more
Type or namespace name UIDocument could not be found when opening the pr...
Reproduction steps: 1. Open the attached project "1408441.zip" 2. Observe the console Expected result: No errors upon opening the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used