Search Issue Tracker
[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps: 1. Open the user's attached project 2. Open Unity > Preferences > General 3. Change Editor Theme to Light mode 4... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Enter Play Mode and move the slider 3. Without releasing the pointer move t... Read more
[UIR][Android][UI Toolkit] Image is not rendered in the application when...
Reproduction steps: 1. Open the attached Unity project "Test Solo UI.zip" 2. Go to File > Build Settings and switch to Android Platf... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce: 1. Open the user's attached project 2. Open Menu > Window > Test Window 3. Move the cursor to the dragline above t... Read more
Type or namespace name UIDocument could not be found when opening the pr...
Reproduction steps: 1. Open the attached project "1408441.zip" 2. Observe the console Expected result: No errors upon opening the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI