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-openscene command line agrument doesn't open scenes when using -batchmode
How to reproduce:1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor pa... Read more
Undoing does not restore array values when using SerializedProperty with...
How to reproduce:1. Open the attached project (SerializeReferenceUndoBug.zip)2. In the Hierarchy window select the BugExample GameOb... Read more
[TextMeshPro] Selectable object memory leak when TMP_Dropdown is disable...
How to reproduce:1. Open attached project "case_1249079-TMP_Dropdown_Leak.zip"2. In the Project window, go to Assets > Scenes and... Read more
Cinemachine Pixel Perfect camera extension causes the orthogonal size to...
Reproduction steps:1. Open the attached project ("case_1249076-PixelPerfectCameraSize.zip")2. Open the repro scene ("Sandbox")3. Sel... Read more
[Addressables] CacheInitOp not getting updated after the first frame
The cache initialization operation (CacheInitOp) doesn't get updated after the first frame. This may only manifest if something else... Read more
[HDRP] ArgumentNullException errors are thrown on disabling "Big Tile Pr...
ArgumentNullException errors are thrown on disabling "Big Tile Prepass" under Light Loop debug in HDRP Default Settings. Steps to re... Read more
[HDRP] Reflection text is clipped of Transparent Screen Space Reflection...
Reflection text is clipped of Transparent Screen Space Reflection under Lighting in HDRP Default Settings. Steps to repro:1. Create ... Read more
Editor crashes on Scripting::CreateEngineScriptableObject when creating ...
Reproduction steps:1. Open the attached "case_1248984.zip" project-- Observe the crash Reproduces on: 2019.1.0a11, 2019.2.0a1, 2019.... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[Terrain] Error thrown On canceling "Import Raw Heightmap" under "Textur...
When "Import Raw Heightmap" is closed or Cancel the Importing Raw Heightmap from "Terrain Settings", then it causes the editor to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components