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GameObject and Folder icons become pixelated when Quality Levels are del...
Reproduction steps:1. Create a new project2. In the Project settings navigate to Quality settings tab3. Delete all the Quality Level... Read more
OffMeshLink does not calculate the path correctly after carving a NavMes...
How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open the scene.unityscene3. In the Scene View note the red... Read more
The Addressable Assets dropdown of the first AssetReference opens when '...
How to reproduce:1. Open the project "case_1249443-Addressables_Enter"2. Open the Scene "SampleScene"3. Select the GameObject "Test"... Read more
[Linux] A "Not Responding" dialog window opens up in the Player when the...
How to reproduce:1. Open the attached project (SplashTest.zip)2. Press Ctrl+B to build and select a build location3. Notice the midd... Read more
Changing prefab properties in prefab inspector doesn't refresh preview w...
Steps to reproduce:1. Create new project2. Add Cube to scene and make prefab out of it3. Select prefab and disable Mesh RendererActu... Read more
[Addressables] EditorGUI.EndChangeCheck() returns False when AssetRefere...
How to reproduce:1. Open the project "case_1247746-Addressable_GUI"2. Open the Scene "SampleScene"3. Select the GameObject "Test" in... Read more
[Scripting] Intellisense does not work when External script Editor is ch...
When the Default "External script Editor" in the Preferences is changed and set to Visual Studio for mac then Intellisense does not ... Read more
[Android] Assertion failed on expression error is thrown on selecting Te...
[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "Asse... Read more
Profiler keeps recording data when Target Selection is set to 'Editor' a...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Disable the Profiler re... Read more
[HDRP][XR SDK] Feed from the Main Camera is overwriting the output of th...
Reproduction steps:1. Open attached project ("Test2020.zip")2. Open "SampleScene" scene3. Observe "Mirror" Game object in Scene or G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning