Search Issue Tracker

0
votes
Fixed

[UI] Properties in the Canvas Scaler component doesn't match with the pr...

uGUI

-

Jun 02, 2020

-

Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b11, 2020.2

The Properties of Canvas Scaler component are not matching with the properties when its preset is made. Steps to Reproduce:1. Create... Read more

0
votes
Fixed

[Editor] Asset element removed from the list if the array size value sel...

IMGUI

-

Jun 02, 2020

-

Version/s: 2020.2.0a13

Asset element removed from the list if the array size value selected while adding the element. Steps to repro:1. Create a new projec... Read more

0
votes
Fixed

UIElements binding a value to LongField results in no change to the Long...

UI Toolkit

-

Jun 02, 2020

-

Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open attached project "longField.zip"2. In the Project window, go to the Assets folder and select the "Test" ass... Read more

0
votes
Fixed

Profile Analyzer - Focus remains on profile analyzer when moving to prof...

Package: Profile Analyzer

-

Jun 02, 2020

-

Version/s: 1.0.0 Development

Profile Analyzer - Focus remains on profile analyzer when moving to profiler If you have the Profiler and Profile Analyzer in sepera... Read more

0
votes
Fixed

[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...

Package

-

Jun 02, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a13

How to reproduce:1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity2. Open "SampleScene" sce... Read more

0
votes
Fixed

[Android] Input field caret jumps back a couple of characters when typin...

Mobile

-

Jun 02, 2020

-

Version/s: 2018.4, 2019.3.0f3, 2020.2

Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more

0
votes
Fixed

[Tree] Reset functionality does not work in the Tree component

Terrain

-

Jun 02, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a13

Reset functionality does not work in the Tree component Steps to Repro: 1. Create a new Project2. Hierarchy > 3D > Tree3. Chan... Read more

0
votes
Fixed

Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer

Package: Unity Netcode

-

Jun 02, 2020

-

Version/s: 0.2.0-preview.3

To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more

0
votes
Fixed

[XR Interaction Toolkit] "m_StopLineAtFirstRaycastHit" variable is not u...

Package: XR Interaction

-

Jun 02, 2020

-

Version/s: 0.9.4

Reproduction steps:1. Create a new project2. Install XR Interaction apckage3. Find and open "XRInteractorLineVisual.cs" file in pack... Read more

0
votes
Fixed

[Cinemachine] InvalidOperationException error is thrown when Cinemachine...

Package: Cinemachine

-

Jun 02, 2020

-

Version/s: 2.6.0-preview.5

InvalidOperationException error is thrown after CinemachineImpulseChannels asset is created. Steps to repro:1. Create a new project.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.