Search Issue Tracker
[UI] Properties in the Canvas Scaler component doesn't match with the pr...
The Properties of Canvas Scaler component are not matching with the properties when its preset is made. Steps to Reproduce:1. Create... Read more
[Editor] Asset element removed from the list if the array size value sel...
Asset element removed from the list if the array size value selected while adding the element. Steps to repro:1. Create a new projec... Read more
UIElements binding a value to LongField results in no change to the Long...
How to reproduce:1. Open attached project "longField.zip"2. In the Project window, go to the Assets folder and select the "Test" ass... Read more
Profile Analyzer - Focus remains on profile analyzer when moving to prof...
Profile Analyzer - Focus remains on profile analyzer when moving to profiler If you have the Profiler and Profile Analyzer in sepera... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce:1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity2. Open "SampleScene" sce... Read more
[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more
[Tree] Reset functionality does not work in the Tree component
Reset functionality does not work in the Tree component Steps to Repro: 1. Create a new Project2. Hierarchy > 3D > Tree3. Chan... Read more
Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer
To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more
[XR Interaction Toolkit] "m_StopLineAtFirstRaycastHit" variable is not u...
Reproduction steps:1. Create a new project2. Install XR Interaction apckage3. Find and open "XRInteractorLineVisual.cs" file in pack... Read more
[Cinemachine] InvalidOperationException error is thrown when Cinemachine...
InvalidOperationException error is thrown after CinemachineImpulseChannels asset is created. Steps to repro:1. Create a new project.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph