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Object Picker shows package resources when package visibility is disabled
Some packages(modules it seems) still show their resources(textures, meshes etc) even when the package visibility toggle(button with... Read more
[iOS] Application freezes at Splash Screen when “Memoryless Depth” is used
How to reproduce: 1. Build and Run the user’s attached “2022.2_urp_test.zip” project on an iOS device 2. Observe the app Expect... Read more
[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...
How to reproduce: 1. Extract the attached project 2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
[iOS] [ARKit Face Tracking] Build fails in Xcode, arm64 function not 4-b...
Reproduction steps: 1. Open customer's attached project (steps for access in steps) 2. Build for iOS and open the Xcode project gene... Read more
MRTK controls don't work when used in build
Reproduction steps: 1. Open the user's attached project 2. Enter Play Mode and move sideways with "A" and "D" keys. 3. Navigate to ... Read more
Terrain Details: HDRP: Noticeable lighting difference when a detail pref...
How to repro: 1. Download the attached Fern.unitypackage and import to an HDRP Unity project using a 21.2 Editor. 2. Create a Terrai... Read more
[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps: 1) Open the project(which is empty and newly created) 2) Change graphics API to GL 3) Notice the Game View breaks (look... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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