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2022 02 20 TEST - 19
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PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more
Multiple Editor instances are opened when double-clicking a project in t...
Steps to reproduce: 1. Open Hub 2. Double-click on an already existing project Expected result: only a single instance of the Edito... Read more
[TVOS] EXC_BAD_ACCESS tvOS simulator build crash
Reproduction steps: 1. Download and open the attached "speedGolf6.zip" project 2. Build the project for tvOS 3. Launch the applicati... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project is built Actual result: Build fai... Read more
Memory is not released when Application.Quit is called
How to reproduce: 1. Open the attached project "test.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Build Settings... 4. ... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more
Crash when loading RenderDoc with Live Capture installed
Reproduction steps: 1. Install RenderDoc (https://renderdoc.org/) 2. Open the user's attached project 3. Right-click on the Game Vie... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects