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Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more
[ECS] “Out of memory” error in WebGL build when GameObject with multiple...
How to reproduce:1. Open the attached project "1254779.zip"2. Open the "Test" Scene3. Build and run the WebGL Player Expected result... Read more
"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...
How to reproduce:1. Download the attached project(see notes for instructions)2. Open the project3. Open the files via an external sc... Read more
Building subscenes without platform package doesn't work
Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce:1. Open the attached "UWPTest.zip" project2. Build to UWP4. Open the Visual Studio Solution file, located in the bu... Read more
The Build does not fallback to CPU skinning when DirectX has feature lev...
Reproduction steps:1. Open the attached "case_1269149" project2. Build and run the project with "-force-feature-level-10-1" Expected... Read more
[3D Game Kit] "PrefabStage does not contain definition for assetPath" er...
How to reproduce:1. Create a new 3D project2. Go to the Asset store in a browser (Make sure you are logged in)3. Search "3D Game Kit... Read more
[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...
Steps to reproduce:1. Open user's attached project "UnityMeshColliderCrashTest.zip"2. Navigate to CustomAssets/Scenes and open AutoR... Read more
Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions