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Assigning transform.position can be inaccurate when the transform's pare...
How to reproduce: 1. Open the attached Project "PositionDebug.zip" and load Scene "PositionDebug" 2. Enter Play Mode 3. Observe the ... Read more
MonoBehaviours are not recognized when using a preprocessor directive in...
How to reproduce: 1. Open the attached project ("monobehaviourPreprocessorBug.zip") 2. Click on the "ScriptWithAttributeCommaInNames... Read more
Mac crashes when launching WebGL Player on Safari 15.1 browser
How to reproduce: 1. Open the "WebGLPerformanceTest.zip" project 2. Switch to WebGL build platform 3. Build And Run 4. Open the ... Read more
WebGL Build only shows a black screen when using Bolt
How to reproduce: 1. Open the user attached "Interactive-Parthenon.zip" project 2. Change the Build Platform to WebGL (File -> Build... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce: 1. Create a new project 2. Import the attached "1300015.unitypackage" 3. Load the Scene "SampleScene" 4. Build and... Read more
PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...
How to reproduce: 1. Open the user-submitted project 2. Open the Build Settings window and change the Platform to 'Windows, Mac, Lin... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
Different order of the dependencies in AssetBundle when using BuildCache
How to reproduce: 1. Open user-submitted project 2. Delete the folder Library/BuildCache 3. Run Tools -> BuildAssetBundles 4. Ru... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce: 1. Open the attached project "1414548project" 2. Build the project with Scene "PreLoad" 3. Observe the building lo... Read more
Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce: 1. Open the attached project from "crash.zip" 2. Toggle "Maximize on Play" in Game View and enter Play Mode 3. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes when opening a scene containing a Timeline
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted
- Non-bold Japanese characters become bolder when the first button has those characters in bold in a custom window rootVisualElement