Search Issue Tracker

0
votes
Fixed

[Adaptive Performance] The previous platform added as a new key element ...

Package: Adaptive Performance

-

Jun 26, 2020

-

Version/s: 2.0.0-preview.8

-The previous platform added as a new key element when a new platform is selected in the dropdown in AdaptivePerformanceGeneralSetti... Read more

0
votes
Fixed

[Particle System] Emission rate over distance does not emit when moving ...

Visual Effects - Legacy

-

Jun 26, 2020

-

Version/s: 2019.4.1f1, 2020.1.0b12, 2020.2.0a13

How to reproduce:1. Open attached project "case1258705.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the Game Window Expe... Read more

1
votes
Fixed

Standalone build crashes when custom shader with local keywords and Stan...

Shader System

-

Jun 26, 2020

-

Version/s: 2019.3.16f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a13

How to reproduce:1. Open the attached '1258697-crash-custom-shader.zip' project2. Build and Run the "test_standard" Scene for standa... Read more

0
votes
Fixed

[IL2CPP] C# CLI DNS for IPv6 throws a SocketException in the player build

IL2CPP

-

Jun 26, 2020

-

Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce:1. Open user-submitted project (DNSTEST.zip)2. Open the SampleScene3. Enter Play Mode and see the Console window - ... Read more

6
votes
Fixed

[Linux] Editor doesn't restore window scale when loading saved layouts

Linux

-

Jun 25, 2020

-

Version/s: 2019.3, 2019.4, 2020.1, 2020.1.0b13, 2020.2.0a4

How to reproduce:1. Create a new project2. In the Editor switch to the "Default" layout using the dropdown in the top right of the E... Read more

0
votes
Fixed

Prefab in subscene does not update after component script changes

Scripting

-

Jun 25, 2020

-

Version/s: 2020.2

Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more

0
votes
Fixed

[Probuilder] Sample Runtime example throws errors on importing

Package: Probuilder

-

Jun 25, 2020

-

Version/s: 4.3.1

Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more

0
votes
Fixed

[Scene Template] Scene menu type with long names get clipped in Project ...

Scene Template

-

Jun 25, 2020

-

Version/s: 2020.2.0a15, 2020.2.0a16

Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce1) Create a ... Read more

2
votes
Fixed

Adding a Binding to one InputAction element in a List adds the same bind...

Package: Input System

-

Jun 25, 2020

-

Version/s: 1.0.0

How to reproduce:1. Open attached project "inputTest.zip"2. In the project window, go to Assets > Scenes and double-click "Sample... Read more

0
votes
Fixed

PostProcessing profile Add override popup does not go away if nothing is...

Package: Scriptable Render Pipeline Universal

-

Jun 25, 2020

-

Version/s: 8.1.0

Steps:1. Create a new project with URP template2. ProjectView select "SampleSceneProfile" asset3. On Inspector click on "Add overrid... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.