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0
votes
Fixed

'Verify Saving Assets' option causes a NullReferenceException to be thro...

IMGUI

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Jun 23, 2020

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Version/s: 2019.3.10f1, 2019.4.1f1

How to reproduce:1. Create a new Unity project2. In the Preferences make sure 'Verify Saving Assets' is enabled3. Create a Timeline ... Read more

1
votes
Fixed

Crash on MemoryProfiler::GetAllocationRoot when an Additive Scene is unl...

Package: Input System

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Jun 23, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "TitleScene" and enter Play Mode3. Use the arrow keys to navigate to... Read more

1
votes
Fixed

Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...

Terrain

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Jun 22, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1257896"2. Open the SampleScene3. Move the Camera around the Scene4. Obser... Read more

1
votes
Fixed

OnStateEnter is not called when using the Timeline with an Animator on t...

Animation

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Jun 22, 2020

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Version/s: 2019.3.0b9, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "SMBehaviorBug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Game ... Read more

0
votes
Fixed

[SceneTemplate] Exception on changing Editor mode with an element added ...

Scene Template

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Jun 22, 2020

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Version/s: 2020.2.0a15

KeyNotFoundException is thrown in the console when editor mode is changed from release to debug with an element is added in the Depe... Read more

0
votes
Fixed

[SceneTemplate] Element is added & then removed on selecting Add button ...

Scene Template

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Jun 22, 2020

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Version/s: 2020.2.0a15

In SceneTemplateAsset preset Element is added and then removed on selecting "Add to List" button from the Dependencies list, refer a... Read more

1
votes
Fixed

Background task windows are opened when importing large packages or buil...

Windows

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Jun 22, 2020

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Version/s: 2018.4.20f1, 2020.3.1f1

Reproduction steps:1. Open new Unity HDRP project2. Import "The Heretic: Digital Human" package3. Observe the taskbar Alternative re... Read more

0
votes
Fixed

[iOS/tvOS] Specular cubemaps started using RGBM encoding by default

iOS

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Jun 22, 2020

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Version/s: 2020.2.0a15

How to reproduce:1. Open the "DefaultCubemapCompression.zip" project2. In the Project window, reimport the "UniversalRPSky.exr" asse... Read more

0
votes
Fixed

Crash in Transform::GetTransformAccess() when using the logging function...

Scene Management

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Jun 22, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open user-submitted project (837124.zip)2. Open the Main scene3. Enter Play Mode Expected result: the Editor doe... Read more

0
votes
Fixed

[XR] [XR SDK] URP UI Render textures are not aligned when using XR

XR SDK

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Jun 22, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project ("case_1257674-repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Observe UI Ren... Read more

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