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0
votes
Fixed

Prefabs with a Light Component are listed in the Light Explorer when the...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Open the user's attached "New Unity Project (5).zip" project 2. Open the "SampleSceneMany" Scene 3. Go to Windo... Read more

0
votes
Fixed

[Backport] Gradient mode getter/setter does not have thread-safe access ...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps: 1. Open the attached "GradientsAndThreads" project 2. Open the "ReproScene" scene 3. Enter the Play mode 4. Obse... Read more

0
votes
Fixed

[Backport] Particle system ignores the Shape parameter and shoots partic...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Open the attached project "ParticleZeroSurfaceBug.zip" 2. Open the "Bug" Scene 3. Enter the Play mode Expected... Read more

0
votes
Fixed

[Backport] Duplicate Unlit Particle System draw calls can't be batched w...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open the user's attached "UnlitBatchingRepro.zip" project 2. Open the "BatchBroken" Scene 3. Enter Play mode ... Read more

0
votes
Won't Fix

[Backport] Regression in time taken to enter Play Mode caused by asset d...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.u... Read more

0
votes
Fixed

[Backport] [Android] The first video's frame is drawn after some time wh...

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May 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce it: 1. Open the attached project 2. Build and Run it on Android 3. Download a "MZ 103" video and click a "Prepare" ... Read more

3
votes
Fixed

A false pop-up appears when modifying a script and having Recompile Afte...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1, 2022.2.0b16, 2023.1.0a20

Update/Note: we decided to revert this change as users were asking to return this option How to reproduce: 1. Open the attache... Read more

0
votes
Fixed

Removing a Prefab and undoing actions makes GameObject being unable to b...

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May 24, 2022

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Version/s: 2022.1.19f1, 2022.2.0a6, 2023.1.0a9

How to reproduce: 1. Open/Create a project 2. Create a 3D Object in the Hierarchy window 3. Drag the GameObject to the Project wi... Read more

4
votes
Fixed

[WebGL] Profiler does not autoconnect on WebGL builds

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May 24, 2022

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Version/s: 2022.1.1f1, 2022.2.0a9, 2023.1.0a1

How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build ... Read more

0
votes
Fixed

[ChromeOS] Pixelbook can switch to portrait orientations which result in...

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May 24, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a5

How to reproduce: 1. Build and run attached project on Pixelbook 2. Make sure that application is in full screen mode 3. Try swit... Read more

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