Search Issue Tracker

0
votes
Fixed

Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP

Package: SRP HD Template

-

Jun 30, 2020

-

Version/s: 7.5.2

How to reproduce:1. Open the attached "1259624_Repro" project2. Open the Scene "SampleScene"3. Enter the Paly Mode4. Open the Frame ... Read more

3
votes
Fixed

An error is thrown when deleting an Input Action and entering Play mode

Package: Input System

-

Jun 29, 2020

-

Version/s: preview - 1.0.0

How to reproduce:1. Open the attached 'project-1259577.zip' project2. Enter/Exit Play mode (no error should be thrown)3. Open the 'C... Read more

0
votes
Fixed

Crash when getting type of a generic with IL2CPP backend

IL2CPP

-

Jun 29, 2020

-

Version/s: 2018.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more

2
votes
Fixed

[XR] XR Ray Interactor floods the console with Assertion errors when Sph...

Package: XR Interaction

-

Jun 29, 2020

-

Version/s: 0.9.4

Reproduction steps:1. Open attached project ("SpherecastBugTest.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: ... Read more

0
votes
Fixed

[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: Master (2d1f12662e)

Repro steps:1. Use Universal RP2. Set your graphics API to GLES23. Open a shadergraph and create a preview nodeExpected result: the ... Read more

0
votes
Fixed

[Stacks] Deleting a stack node and then undoing throws Null Reference Ex...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: Master (2d1f12662e)

Only reproduces in 20.2, does not reproduce in 20.1Repro steps:1. Open a shadergraph2. Delete a stack node3. Undo Expected result: n... Read more

0
votes
Fixed

[Android][GLES3] Crash on Samsung Galaxy J5 after launching gfx tests

OpenGL

-

Jun 29, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...

Package: Scriptable Render Pipeline Universal

-

Jun 29, 2020

-

Version/s: 9.0.0 - preview.14

How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more

0
votes
Fixed

[Stacks][Graphview] Graph input becomes non-functional after moving shad...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: 2020.2

Only happens on 20.2. Does not happen on 20.1. Repro steps: 1. Create a new universal lit shadergraph2. Move the position of the sha... Read more

2
votes
Fixed

[HDRP] [VFX] Shader errors are thrown in the Console when compiling a cu...

Package: Visual Effect Graph

-

Jun 29, 2020

-

Version/s: 9.0.0-preview.33

How to reproduce:1. Open the project from the attached file "1259511.zip"2. From Assets/Effects/Flare open the "FlareSmoke" VFX file... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.