Search Issue Tracker
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...
Reproduction steps:1. Open user's attached project "Case-1264083"2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-... Read more
Certain FBX files do not get broken down into multiple parts after impor...
How to reproduce:1. Open user-submitted project (848143_FBXBreaks.zip)2. Expand the 'Models/starship_exploded_02.FBX' asset3. Look f... Read more
[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...
Reproduction steps:1. Open the attached project ("MouseScroll")2. Open the repro scene ("SampleScene")3. Enter Play Mode and try usi... Read more
Crash/memory leak when changing a Configurable Joint value in Play Mode
Reproduction steps:1. Open attached project "1264661"2. Open scene "TestingScene"3. Enter Play mode4. In the Hierarch, select "Creat... Read more
Editor crashes/hangs on "physx::shdfnd::sort" when OnTriggerEnter event ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, move the Spher... Read more
[URP] Error "Shader Unsupported" appears in Player.log when Cast Shadows...
How to reproduce:1. Create a new URP project with 7.0.0 or higher version2. In the Project window select Create -> Rendering ->... Read more
[Android][Vulkan] Objects are not Instanced when accessing ambient color
Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more
EditorUtility DisplayProgressBar only shows up for one frame and then it...
How to reproduce:1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene"2. Enter Play mode3. Observe the new progr... Read more
[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...
Steps to reproduce:1. Open user's attached project "836617-ZoomSensitivity.zip"2. Build a standalone build with MacOS3. Compare Mous... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open