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votes
By Design

[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...

IL2CPP

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "ReflectionBug.zip" 2. Build and run on a device 3. Open the application and... Read more

0
votes
Active

[UIToolkit][Inspector] Property names don't show up correctly when Inspe...

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

How to reproduce: 1. Open a new Unity project 2. Select any GameObject in the Hierarchy 3. Switch the Inspector to “Debug” mode ... Read more

0
votes
Won't Fix

[Linux] The Scene view occasionally renders all black or white when rapi...

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce: # Create a new 3D project # Select the Scene View # Hold Shift+Space and move the mouse cursor inside the Sce... Read more

0
votes
Active

Object Picker button stops functioning when the Object field is no longe...

IMGUI

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Case_1423643.zip" 2. In the Menu Bar select "Window -> My Window" 3. Change the widt... Read more

6
votes
Active

Unexpected variants when inspecting the IPreprocessShaders.OnProcessShad...

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps: # Open the attached project # Enter the Play Mode # Click on the Button in the Game View # Observe the Gam... Read more

0
votes
Third Party Issue

[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...

DirectX11

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's Unity project "DX11Bug.zip" 2. Make sure that Graphics API is set to Direct3D11 3. I... Read more

4
votes
Fixed

"Shader not supported on this GPU" error is thrown when stripping a Shad...

Shader System

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "UsePassStripping" project 2. Build and Run the "SampleScene" Scene 3. Observe the Cub... Read more

0
votes
Fixed

"referencedClips" of a matching file with @ symbol is added even when Le...

Asset - Importers

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Feb 08, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Create a new project 2. Import the users attached FBX files into the same folder 3. Select 'Generic' or 'Huma... Read more

0
votes
Won't Fix

Console displays error "Can't change name, category not found" when user...

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Nov 07, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a18

How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual ... Read more

4
votes
Active

Shadowmask Lightmap casts a shadow all over the Terrain object when usin...

URP Features

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May 11, 2022

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Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more

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