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The Height of the label isn't the same size as content of the Label when...
How to reproduce:1. Open the attached project "LabelAutoSize.zip"2. Open Assets > TestUXML.uxml3. Observe "#m_label1" label Expec... Read more
[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRe...
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy window select the “Main Camera” GameObject... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
Getting "RectTransform.rect" is expensive
How to reproduce:1. Open the user attached project (RectTransformPerfIssue.zip)2. Make sure "Sample1" scene is open3. Press Ctrl+7 t... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningsActual... Read more
[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...
Reproduction steps:1. Open the attached user's Unity project "DX11Bug.zip"2. Make sure that Graphics API is set to Direct3D113. In t... Read more
"Shader not supported on this GPU" error is thrown when stripping a Shad...
How to reproduce:1. Open the user's attached "UsePassStripping" project2. Build and Run the "SampleScene" Scene3. Observe the Cubes ... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more
Walking animation stops working when creating a new clip in the Animatio...
How to reproduce:1. Open the "1384361.zip" project that is located in the google drive link2. In the Hierarchy window select "Player... Read more
OverflowException and infinite loading when opening a specific snapshot ...
Reproduction steps:1. Open the attached ‘My project (89)’ project2. Go to the ‘Window → Analysis → Memory Profiler’3. Open the ‘Xbox... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera