Search Issue Tracker

0
votes
By Design

[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...

IL2CPP

-

Jan 20, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project "ReflectionBug.zip"2. Build and run on a device3. Open the application and pr... Read more

0
votes
Won't Fix

Unity Editor crashes when opening a Scene

-

Nov 07, 2022

-

Version/s: 2021.3.13f1, 2022.1.20f1, 2022.2.0b14, 2023.1.0a18

Reproduction steps: Open the attached project Open the “/Assets/DemonSaw/DS1.unity” Scene Expected result: “StackOverflowException: ... Read more

0
votes
Third Party Issue

[Linux] Dead space filling screen in pop-up when creating assets in Proj...

-

Sep 22, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open up any project2. Click the "+" sign in Project Browser in the top left corner and observe pop-up Actual res... Read more

0
votes
Active

Object Picker button stops functioning when the Object field is no longe...

IMGUI

-

Apr 27, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Case_1423643.zip"2. In the Menu Bar select "Window -> My Window"3. Change the widt... Read more

6
votes
Active

Unexpected variants when inspecting the IPreprocessShaders.OnProcessShad...

-

Sep 09, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps: Open the attached project Enter the Play Mode Click on the Button in the Game View Observe the Game View Expecte... Read more

0
votes
Third Party Issue

[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...

DirectX11

-

Nov 09, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's Unity project "DX11Bug.zip"2. Make sure that Graphics API is set to Direct3D113. In t... Read more

4
votes
Fixed

"Shader not supported on this GPU" error is thrown when stripping a Shad...

Shader System

-

Jan 13, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "UsePassStripping" project2. Build and Run the "SampleScene" Scene3. Observe the Cubes ... Read more

0
votes
Fixed

"referencedClips" of a matching file with @ symbol is added even when Le...

Asset - Importers

-

Feb 08, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more

0
votes
Third Party Issue

[Oculus] Editor crashes when entering play mode with Meta Avatars SDK in...

-

Nov 06, 2022

-

Version/s: 2021.3.12f1, 2022.1.22f1, 2022.2.0b13, 2023.1.0a18

Steps to reproduce:1. Download the project named "VRCrashmetaAvatars.zip" from the attached google drive link2. Open the "Oculus/Ava... Read more

4
votes
Active

Shadowmask Lightmap casts a shadow all over the Terrain object when usin...

URP Features

-

May 11, 2022

-

Version/s: 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open the user's attached project "URP empty project.zip"2. Observe Scene/Game View Expected result: Baked Shadow... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.