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UI stops rendering when WaterSurface's Caustics are enabled
How to reproduce: 1. Open the “WaterSurfaceCausticsBug.zip” Project 2. Open the SampleScene 3. Observe the Game View 4. Enable C... Read more
Crash on WriteParticleLineVertex when the "Generate Lighting Data" prope...
Reproduction steps: 1. Open the attached “crash_IN-61152.zip“ project 2. Open the “/Assets/Scenes/MainScene.unity“ 3. Select the ... Read more
“Burst error BC1304: mm256_shuffle_ps: parameter imm8 must be a constant...
How to reproduce: 1. Open the “Burst Bugs 2022“ project 2. Open the “SampleScene“ 3. Open the “Jobs > Burst > Open Inspector“ 4.... Read more
[Path Tracing] PathTracingMain warnings in the console
Open 3D HDRP project, there will be multiple warnings in PathTracingMain Found on 2023.3.0a18 and a19 One of them: Shader w... Read more
Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android or IOS Platform (File > Build Settings > Android /... Read more
Scene is modified after exiting Play Mode when Graphics Compositor is en...
How to reproduce: 1. Open the “GraphicsCompositorDirtySceneIssue“ project 2. Open the “OutdoorsScene” 3. Enter Play Mode 4. Exit... Read more
Shortcuts inconsistently trigger when they have a conflict with the same...
How to reproduce: 1. Open the “MultiShortcutIssue“ project 2. Open the Shortcuts window (Edit > Shortcuts) 3. In the “Category” sect... Read more
Crash on block_remove when a scene is opened in a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected ... Read more
The GameObject with a Hinge Joint Component does not return to the initi...
How to reproduce: 1. Open the “HingeJointBugReport“ project 2. Open the “SampleScene“ 3. Open the “Cube“ GameObject in the Inspec... Read more
Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...
Reproduction steps: 1. Create a new project 2. Import the attached .unitypackage “ReproPackage” Expected result: The package is... Read more
All about bugs
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Latest issues
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
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