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Framerate stuttering after minimizing and maximizing editor
Does not happen in 2020.2.0a15.Happens in both Shadergraph and VFX graph. Repro steps:1. Use a project with Universal RP 8.1.02. Cre... Read more
Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...
How to reproduce:1. Open user's attached "tooling-test.zip" project2. Go to Test -> Windows Testing3. Click the dropdown arrow in... Read more
[PPV2] Invalid pass number (1) for Graphics.Blit error is continuously t...
How to reproduce:1. Open user-submitted project (PP_Multiple_Cameras.zip)2. In the Addressables window ensure Play Mode Script is se... Read more
[ShaderGUI] Errors wen focusing on Particles/Lit material.
Repro steps:1. Create a new material2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit'3. Mouse over the... Read more
[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...
How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more
TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...
To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
[Addressables] DirectoryNotFoundException error is thrown in the Console...
How to reproduce:1. Open the attached 'Bugreport.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: No error... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce:1. Create a new project2. Import the Input System package from the Package Manager3. Import the UI Toolkit package ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size