Search Issue Tracker

0
votes
Fixed

InvalidCastException error when using explicit attribute with runSynchro...

Package: DS - Unity Test Framework

-

Jun 07, 2021

-

Version/s: 1.1.26

Reproduction steps:1. Open attached project "ExplicitTests.zip" and scene "SampleScene"2. In Editor menu, select Tools -> Run tes... Read more

0
votes
Fixed

[Android] Application.Quit exits with signal 11 (SIGSEGV)

-

Jun 07, 2021

-

Version/s: 2021.2.0a19

Reproduces on:different scripting backends, architectures, devices, developer/release builds, using SKD/JDK/NDK from Unity / externa... Read more

4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

-

Jun 04, 2021

-

Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more

0
votes
Fixed

[macOS][Xcode] ARM64 architecture is expected when archiving project whi...

MacOS

-

May 27, 2021

-

Version/s: 2019.4, 2019.4.26f1

How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Enable the 'Create Xcode Project... Read more

4
votes
Not Reproducible

[Addressables] Editor freezes when using Addressables.LoadAssetAsync

Package: Build Pipeline - Addressables

-

Jun 07, 2021

-

Version/s: 1.18.2

Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "SampleScene" Expected result: Editor instantiates... Read more

4
votes
Fixed

IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...

IL2CPP

-

May 27, 2021

-

Version/s: 2020.3.6f1, 2020.3.9f1

How to reproduce:1. Open the attached project "UnityLinkerEndlessProj.zip"2. Build the project Expected result: Build is successfulA... Read more

0
votes
Fixed

[Localization] "No Locale could be selected" error when Play Mode Option...

Package: Localization Package

-

Jun 07, 2021

-

Version/s: 1.0.0-pre.9

How to reproduce:1. Open the attached project "NoLocaleError.zip"2. Enter and then Exit the Play Mode3. Enter and then Exit the Play... Read more

0
votes
Fixed

[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine

MacOS

-

Jun 07, 2021

-

Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more

0
votes
Duplicate

Shader.CompileGPUProgram takes more time to execute every time URP setti...

Shader System

-

May 13, 2021

-

Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more

0
votes
Fixed

Multi-selected objects' child objects don't get selected in the Hierarch...

Scene Hierarchy

-

Jun 05, 2021

-

Version/s: 2020.2.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.