Search Issue Tracker
Addressables.LoadAssetsAsync retrieves duplicate entries when the Fast M...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Open the Adressables Groups window (Window > Asset ... Read more
[HDRP] Scene view becomes gray and Game view - black when setting up HDR...
How to reproduce: 1. Create a new HDRP Template project 2. Open the Render Pipeline Wizard (Window->Render Pipeline->HD Render Pipel... Read more
Unity Hub shows multiple Editor versions at same path
Reproduction steps: 1. Build the Editor from the source code 2. Launch and Close Unity Editor 3. Build the Editor from the source co... Read more
Addressables Labels are lost when creating Settings inside of batched As...
How to reproduce: 1. Open the user's attached project 2. In the topbar menu select Bug > Run 3. Select Window > Asset Management > A... Read more
OpenCL max alloc size exceeded when baking probe volumes
Use a modified HDRP template scene which contains a light cookie, probe volume and a legacy light probe group, for instance the proj... Read more
Unity Hub loses Debug Mode functionality after starting Editor and switc...
Reproduction steps: 1. Open Unity Hub in Debug Mode for any version 2. Launch any Project from the Projects section 3. In Unity Hub,... Read more
Editor Toolbar button icons not aligned to button center, button/dropdow...
Steps to reproduce: 1. Create/Open any Unity project 2. Observe Play, Pause, and Step buttons, account, layer, and layout dropdowns ... Read more
[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...
How to reproduce: 1. Create a new project or open the existing one 2. Create a new VFX Graph and open it 3. Save the Graph Expected... Read more
DomainReloadTests performance tests have regressed due to removal of bui...
Tests affected: DomainReloadTests.WhenEmptySceneWith100Assemblies_With1000MethodsEach DomainReloadTests.WithAllEditorWindowsOpen Dom... Read more
Managed Assembly load failure
How to reproduce: 1. Open the attached "after.zip" project 2. Open the Console Window Expected result: No errors appear Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions