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TextField placeholder variant USS class is not correctly set when using ...
How to reproduce: 1. Open the project “IN-98049_PlaceHolder”2. Navigate to Windows → My Window3. Observe the text field next to “Nam... Read more
Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip
Steps to reproduce:1. Open the attached “IN-97940.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, select “Canvas/In... Read more
Scene View flickers when the Game View Tab is docked next to the Scene V...
Steps to reproduce:1. Create a new project2. Dock the Game View Tab next to the Scene View Tab3. Move the mouse over the Scene View ... Read more
UI scaling showing inconsistent values and displaying warning when using...
How to reproduce:1. Make sure there are at least two monitors and they are set to different scales in Windows2. Create and open a ne... Read more
[HDRP] "AssertionException" errors are thrown and Scene is corrupted whe...
How to reproduce:1. Open attached “IN-98470” project2. Open “OutdoorScene” from the Project tab3. Select “TextureImporter” preset as... Read more
Warnings are thrown in the Console when the Project-wide Actions asset d...
How to reproduce:1. Create and open a new project2. Install the Input System package through Window > Package Manager3. Click Edi... Read more
Warning "'ContinuousMoveProvider.useGravity' is obsolete" is thrown when...
Steps to reproduce: Create a new MR Multiplayer Tabletop Template Project If Project Validation Windows opens up, click "Fix All" an... Read more
Package names and version are cut off and the column cannot be resized w...
Reproduction steps:1. Open the attached “PMWindowIssue” project2. In the Package Manager window at the bottom left of the Editor, ob... Read more
Stencil WriteMask is null when using deferred pipeline
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
DLSS smearing artifacts when idle animation repeats
How to reproduce: 1. Open the project “IN-98414_DRS_UnityBug”2. Navigate to DRS → GameRunner3. Click “Run”4. Click “New Game”5. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used