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[ShaderGraph] Create Node panel is not closed when Escape key is pressed
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[DX12] Scene using ray tracing shaders and Alembic mesh crashes when ope...
Scene using ray tracing shaders and Alembic mesh crashes when opening it Read more
Inspector showing built-in RP GUI when using extended UniversalRP asset
Reproduction steps:1. Open attached project "Inspector.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" GameObject... Read more
Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...
To reproduce:1. Open attached project ("case_1263649.zip")2. Enter Play mode3. In the Game view window click "Check Collisions" butt... Read more
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
Scene GameObjects disappear when renaming it to an already deleted Scene...
How to reproduce:1. Create a new project2. Create a new Scene 'test' in the Scenes folder and open it3. Delete the newly created 'te... Read more
[HDRP] Composition parameter text is clipped in the HDRP Compositor window
Composition parameter text is clipped in the HDRP Compositor window. Steps to repro:1. Create a new HDRP template project2. Windows ... Read more
Editor crashes on opening folder in Project Browser when Cache Server is...
How to reproduce:1. Create a new project2. Go to Unity=>Preferences and enable Cache Server3. In Project Browser open any folder ... Read more
Additive loading of overlapping sets of Light Probes causes some objects...
How to reproduce:1. Open the user's attached "LightProbeTest.zip" project2. Open the "UnlitScene" Scene from the "Scenes" folder3. E... Read more
"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...
To reproduce:1. Open attached project ("case_1263521.zip")2. From the menu bar select AG Tools > Prefab tester3. In the opened "P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size