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0
votes
Fixed

[Output Mesh] Texture2DArray and Cubemap slots do not show up

Package: Visual Effect Graph

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Jul 23, 2020

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Version/s: 7.4.1

Repro steps:1. Create a ShaderGraph shader (any)2. Expose a Texture2DArray and a Cubemap property3. Save the shader4. Open a VFX ass... Read more

0
votes
Fixed

IL2CPP Build fails when using Microsoft.AspNetCore.Server.Kestrel.Core.dll

IL2CPP

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Jul 23, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached "IL2CPP aspnet.server.zip" project2. Build to Standalone Expected result: Build succeedsActual... Read more

8
votes
Fixed

[DOTS][NetCode] New client doesn't receive information about the old cli...

Package: Unity Netcode

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Jul 23, 2020

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Version/s: 0.2.0-preview.5

How to reproduce:1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube"2. Create a server build (Check th... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when importing or reimportin...

DirectX12

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Jul 22, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a19

Reproduction steps:1. Open the attached project ("1265099.zip")2. Make sure you have at least 100 GB of free disk space3. Go to Edit... Read more

0
votes
Fixed

[UI Toolkit] InvalidOperationException on assigning any image to Image p...

Package: UI Builder

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Jul 22, 2020

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Version/s: 1.0.0-preview.3,Preview- 0.11.2, Preview 0.8.4, Preview 0.8.2

On assigning any image to Image property under the Background in UI Tooltip Inspector Editor throw InvalidOperationException error, ... Read more

0
votes
Fixed

Windows build freezes when switching between ExclusiveFullScreen and Ful...

Windows

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Jul 22, 2020

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Version/s: 2019.3.0b9, 2019.3.14f1, 2020.1.0a12, 2020.2, 2021.1

Reproduction steps:1. Open the attached project ("case_1265095-ExclusiveFullscreen.zip")2. Make a Standalone (Windows) build and run... Read more

0
votes
Fixed

Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...

Package: Burst

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Jul 22, 2020

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Version/s: 1.1.1

How to reproduce:1. Open the attached "BurstCompileTest.zip" project2. Build to Standalone Expected result: No errors are thrown (or... Read more

0
votes
Fixed

[Shader Graph] Input box is misaligned for x input in Exponential node

Package: Shader Graph

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Jul 22, 2020

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Version/s: 9.0.0-33

Input box is misaligned for x input in Exponential node Steps to Repro:1. Create a new Project2. Install Shader graph from Package M... Read more

0
votes
Fixed

[iOS] after choosing to append/replace an existing build another window ...

MacOS

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Jul 22, 2020

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Version/s: 2020.2.0a17, 2020.2.0a18

Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more

0
votes
Fixed

Changes to the coefficients of the Light Probes persist after exiting th...

Progressive Lightmapper

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Jul 22, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project2. Open the "ProbeScene" Scene3. Enter t... Read more

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