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[Output Mesh] Texture2DArray and Cubemap slots do not show up
Repro steps:1. Create a ShaderGraph shader (any)2. Expose a Texture2DArray and a Cubemap property3. Save the shader4. Open a VFX ass... Read more
IL2CPP Build fails when using Microsoft.AspNetCore.Server.Kestrel.Core.dll
How to reproduce:1. Open the attached "IL2CPP aspnet.server.zip" project2. Build to Standalone Expected result: Build succeedsActual... Read more
[DOTS][NetCode] New client doesn't receive information about the old cli...
How to reproduce:1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube"2. Create a server build (Check th... Read more
Crash on TiledTextureManager::CreateTexture when importing or reimportin...
Reproduction steps:1. Open the attached project ("1265099.zip")2. Make sure you have at least 100 GB of free disk space3. Go to Edit... Read more
[UI Toolkit] InvalidOperationException on assigning any image to Image p...
On assigning any image to Image property under the Background in UI Tooltip Inspector Editor throw InvalidOperationException error, ... Read more
Windows build freezes when switching between ExclusiveFullScreen and Ful...
Reproduction steps:1. Open the attached project ("case_1265095-ExclusiveFullscreen.zip")2. Make a Standalone (Windows) build and run... Read more
Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...
How to reproduce:1. Open the attached "BurstCompileTest.zip" project2. Build to Standalone Expected result: No errors are thrown (or... Read more
[Shader Graph] Input box is misaligned for x input in Exponential node
Input box is misaligned for x input in Exponential node Steps to Repro:1. Create a new Project2. Install Shader graph from Package M... Read more
[iOS] after choosing to append/replace an existing build another window ...
Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more
Changes to the coefficients of the Light Probes persist after exiting th...
How to reproduce:1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project2. Open the "ProbeScene" Scene3. Enter t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons