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Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce:1. Open the attached project "Test2020LTS.zip"2. Open SampleScene3. Edit the text of Text (TMP) Game Object4. Drag ... Read more
Editor crashes when PropertyInfo.GetValue() is called for properties fro...
How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
[HDRP] Planar reflections break for 2k+ resolutions on DX12
Version tested: 2021.2.0a19 + 12.0.0 (Master) Steps to reproduce: 1) Open attached project or make a new project with planar reflect... Read more
Crash on WindowsVideoMedia::StepAllStreams when reimporting a .m4v file
Reproduction steps:1. Open the attached project "1340340"2. In the Project window, select the "Bin" asset3. Right-click and select "... Read more
Dynamic Resolution doesn't work when Graphics API is set to Vulkan
How to reproduce:1. Open the user's attached "TestDynamicResolution.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
Physics Articulation Body Collision doesn't call OnCollisionEnter when l...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play Expected result: When the Objects collide ... Read more
UI Toolkit Live Reload errors on Editor Window after modifying uxml file...
Reproduction steps:1. Create a new project2. Right click the Project view and select Create > UI Toolkit > Editor Window3. Let... Read more
[HDRP][DXR] Game view becomes black when switching between camera's whil...
How to reproduce:1. Open the attached "1337843_Repro" project2. Open the "asd" Scene3. Enter the Play Mode4. Press "S" then "A" back... Read more
InputActions in inspector no longer show the InputAction name
InputActions in inspector no longer show the InputAction name Unity 2021.1.4f1 and New Input system 1.1.0-pre5 Create a C# script th... Read more
Physics2DRaycaster distance results ignore sprite z position
Steps to reproduce:1. Open attached unity project2. Open "Distance" scene3. Enter Play Mode4. Hover mouse over the red sprite in Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes