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Terrain trees are not being culled by the camera's view transform theref...
How to reproduce:1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"2. Enter Play mode3. In Profiler window, obse... Read more
Mesh is considered offscreen when a Cloth component is added
To reproduce:1. Open user's attached project2. Using Hierarchy window navigate to Polo_Shirt (FemalePlayer -> FemaleLP -> Tops... Read more
Crash on PhysicsContacts2D::SendCallbackReports when destroying a GameOb...
How to reproduce:1. Open the attached project from link "Case_1228509" and load scene "MainGame"2. Enter Play Mode3. Press "Play" in... Read more
[IL2CPP] Incorrect results when calling a method from outside Class in a...
How to reproduce:1. Open the attached "MutableStructRepro.zip" Project2. Make sure the "IL2CPP" is selected in the Project Settings3... Read more
Assertion failed error is thrown when importing Assets
Steps to reproduce:1. Open user's attached project "The Global Mystery.zip"2. Notice the error in the console "Assertion failed on e... Read more
[Linux] Editor doesn't restore window scale when loading saved layouts
How to reproduce:1. Create a new project2. In the Editor switch to the "Default" layout using the dropdown in the top right of the E... Read more
[XR] [XR SDK] URP UI Render textures are not aligned when using XR
Reproduction steps:1. Open attached project ("case_1257674-repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Observe UI Ren... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps:1. Open the project in "AdMobCrash.zip"2. Build the application for iOS3. Make sure your device has an internet c... Read more
[Android] NullReferenceException on Serialization.CodeGenerator.Call due...
Reproduction steps:1. Open the user's attached project "XmlSerializeNullRef.zip"2. Build for Android Expected result: Scene displays... Read more
[Collab] Publish Button grays out and AssertionException is thrown on Pu...
Publishing a subset of changes(Partial Publish) from the Project Window when the Collab Window is closed opens up the Collab Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject