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1
votes
Fixed

Reintroduction of the deprecated GameCenterUsersID so customers can star...

iOS

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Aug 03, 2020

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Version/s: 2019.4.2f1, 2019.4.6f1, 2020.1.0a1, 2020.2

How to reproduce:1. Open the attached "project.zip" Unity project2. Log in to the Game Center in your iOS device3. Build and deploy ... Read more

0
votes
Fixed

[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/...

Windows

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Aug 03, 2020

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Version/s: 2020.1.0b3, 2020.2.0a4, 2020.2.0a20

Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains uncha... Read more

0
votes
Fixed

Bolt documentation - Purchase it on the Unity Asset Store needs to be re...

Package: Visual Scripting

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Aug 03, 2020

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Version/s: 1.4.13

Bolt is now free but the docs still reference buying it on the asset store. {code:java}To use Bolt, which is Unity's visual scriptin... Read more

1
votes
Fixed

Editor crashes on CompressedMesh::Compress when using VertexAttributeFor...

Graphics - LowLevel

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Aug 03, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Open the attached "MeshCompressionCrash.zip" project2. Right-click on the "face.fbx" in the Project window to ... Read more

9
votes
Fixed

[Input System] Multi Tap Interaction doesn't get triggered when there ar...

Package: Input System

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Aug 03, 2020

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Version/s: 1.0.0

How to reproduce:1. Open the attached "1267805 repro" project2. Open the "SampleScene" Scene from Assets > Scenes3. Enter Play Mo... Read more

8
votes
Fixed

[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open user's attached 'TooLongAssetBundleDefinition" project2. Open the Project Settings window and expand the Ot... Read more

0
votes
Fixed

[TMP] Typed text is added to the selected text when using InputField.OnV...

Package: TextMeshPro

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Aug 03, 2020

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Version/s: 3.0.1

How to reproduce:1. Open the attached project's Scene labeled "scene"2. Enter the Play Mode3. In the Game View, type "100" in the Te... Read more

0
votes
Fixed

Total System Memory Usage in the profiler is very different with differe...

Profiling

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Steps to reproduce:1. Open user's attached project "UnityMemoryTestURP.zip"2. Make and Android developer build with Autconnect Profi... Read more

1
votes
Fixed

[HDRP] [iOS] no errors appear after switching to iOS platform when using...

Package: Scriptable Render Pipeline HD

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

Reproduction steps:1. Create a new HDRP Template project2. Switch the platform to iOS3. Wait for it to re-compile (might take ~15 mi... Read more

0
votes
Fixed

Crash in Material::ClearUnusedProperties when assigning a loaded shader ...

Asset - Importers

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Aug 02, 2020

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Version/s: 2019.3.6f1, 2019.4.4f1, 2020.1.0a23, 2020.2

How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more

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