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Mesh is drawn in the Inspector preview window when drawing with Graphics...
Reproduction steps: 1. Open the user's attached project and Scenes/OnRenderObjectDebug scene 2. In the Project window, select Materi... Read more
csproj's are not generated when there's an invalid or incompatible defin...
How to reproduce: 1. Open the attached project 2. Open the Unity project's solution file 3. Inspect Scripts in the IDE Expected res... Read more
Scriptable Asset values reset when the project is restarted
Steps to reproduce: 1. Open user attached project "Template Project.zip" 2. In the top menu create an Asset GD Advertisement ->SetUp... Read more
[Editor Constraints] ScaleConstraint gets ignored on axes that are set t...
How to reproduce: 1. Open the attached project "1243185.zip" 2. Open the "SampleScene" Scene 3. Select GameObject "Parent (0.5 X Sc... Read more
Time pattern uses '.' as a TimeSeparator instead of ':' when the OS lang...
How to reproduce: 1. Change the OS date and time format to Norwegian Bokmål (in Windows 10: Control Panel -> Clock and Region -> Cha... Read more
Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...
How to reproduce: 1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene 2. Enter Play mode 3. Press the '... Read more
Undo does not revert changes made to the Scriptableobject Subassets
Steps to reproduce: 1. Open User-supplied project. 2. Select the "New Scriptable Object With Subassets" Scriptable Object in the Pro... Read more
Particle System duration property's value has double precision
How to reproduce: 1. Create a new project 2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more
[iOS] Particles geometry gets triangulated when project is deployed to a...
How to reproduce: 0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf) 1. Open the atta... Read more
[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce: 1. Open attached project "case1269783.zip" and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
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- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1