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0
votes
By Design

UI Toolkit Width and Height behave inconsistently with margins when they...

UI Toolkit Framework

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Sep 29, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps:1. Open the attached project2. Open “NewUXMLTemplate.uxml” file located in the Assets folder3. Select “VisualElem... Read more

0
votes
Fixed

Crash on C# script compile

Asset - Database

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Aug 09, 2022

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Version/s: 2020.3.37f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a9, 2023.1.0a6

1. What happenedSaved a script in Visual Studio 2022 and went back to the editor.Editor crashed while trying to compile scripts 2. H... Read more

0
votes
Fixed

"UnauthorizedAccessException" thrown when using System.IO in UWP Build

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Jan 26, 2023

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Version/s: 2021.3.17f1, 2022.1.24f1, 2022.2.5f1, 2023.1.0b1

How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more

0
votes
Won't Fix

“Error building player because script class layout is incompatible betwe...

Web Platform

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Jan 26, 2023

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Version/s: 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Project is built (or n... Read more

0
votes
Fixed

[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...

Web Platform

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Oct 25, 2022

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Version/s: 2020.3.41f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

AudioContext.resume() error is not missing catch.See:https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-on-a... Read more

0
votes
Fixed

Wrong grass shader when creating TerrainData at runtime in a build

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Jan 24, 2023

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2022.3.0f1, 2023.1.0a17, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached project “Test Dynamic Grass.zip“2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build... Read more

0
votes
Won't Fix

InvalidFrameStackException is thrown when debugging the Update() method

CodeEditors

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Jan 24, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1

Reproduction steps: 1. Open the attached project “ExceptionOnDebug“2. Open the scene “Assets/MainScene”3. Enter the Play Mode4. Open... Read more

0
votes
Won't Fix

[LOD] Prefab Instance overrides not showing a blue line indicator near L...

Culling

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Jan 24, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

How to reproduce: Open the attached project "DebugLODGroup2020.zip" Open Assets/Scenes/SampleScene.unity Select "Prefab_Overrided" i... Read more

0
votes
Fixed

Sprite Meta File Is Different When Checking Read/Write Property

2D

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Jan 24, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more

0
votes
Fixed

Mono Behaviours are shown in the Inspector window when selecting multipl...

Project Browser

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Jan 23, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

How to reproduce:1. Open the attached project “scriptable.zip”2. Select “Data.asset” and “Data 1.asset” in the Project window Expect... Read more

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