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UI Toolkit Width and Height behave inconsistently with margins when they...
Reproduction steps:1. Open the attached project2. Open “NewUXMLTemplate.uxml” file located in the Assets folder3. Select “VisualElem... Read more
Crash on C# script compile
1. What happenedSaved a script in Visual Studio 2022 and went back to the editor.Editor crashed while trying to compile scripts 2. H... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more
“Error building player because script class layout is incompatible betwe...
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Project is built (or n... Read more
[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...
AudioContext.resume() error is not missing catch.See:https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-on-a... Read more
Wrong grass shader when creating TerrainData at runtime in a build
Reproduction steps:1. Open the attached project “Test Dynamic Grass.zip“2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build... Read more
InvalidFrameStackException is thrown when debugging the Update() method
Reproduction steps: 1. Open the attached project “ExceptionOnDebug“2. Open the scene “Assets/MainScene”3. Enter the Play Mode4. Open... Read more
[LOD] Prefab Instance overrides not showing a blue line indicator near L...
How to reproduce: Open the attached project "DebugLODGroup2020.zip" Open Assets/Scenes/SampleScene.unity Select "Prefab_Overrided" i... Read more
Sprite Meta File Is Different When Checking Read/Write Property
Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more
Mono Behaviours are shown in the Inspector window when selecting multipl...
How to reproduce:1. Open the attached project “scriptable.zip”2. Select “Data.asset” and “Data 1.asset” in the Project window Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask