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Rect Transform track references don't get removed from the .prefab file ...
How to reproduce:1. Open the user's attached project2. Open the 'Director Prefab.prefab' file in a text editor3. Observe the entries... Read more
DiscreteTime conversion error in Animancer when Time is over discrete range
How to reproduce:1. Open "case_1329151-Animancer_2021.1"2. Open 'Platformer' Scene in 'Assets\Plugins\Animancer\Examples\06 State Ma... Read more
Timeline last frame is not evaluated as expected when the end of the tim...
How to reproduce:1. Open attached project "MASTER-TL.zip"2. Open "controlledtimeline 1" scene3. Preview or Runtime Play the Timeline... Read more
[Timeline] The audio track is not synced with the original audio track w...
How to reproduce:1. Open the attached project "TimelineIssue.zip"2. Press the Play button to record an audio3. Go to the Recording f... Read more
AssetDatabase Refresh causes Timeline to save deleted subAssets into Tim...
Reproduction steps:1. Create a new 3D project2. Open Scene "SampleScene"3. Open Timeline window from Window > Sequencing4. Select... Read more
The timeline window is changing when it's locked and the sequence is sel...
How to reproduce:1. Open the attached file "New Unity Project (76).zip"2. Open the sequence window (Window>Sequencing>Sequence... Read more
Root Motion is not properly inherited between animation playable outputs...
How to reproduce: 1. Open attached package in a new Unity project2. Open scene TimelineLayerMaskToController3. Enter play mode- Note... Read more
Can't bind object to TimelineTrack when the curve window is opened
Reproduction steps:1. Open the user's attached "TimelineBindObject.zip" project2. Open the "SampleScene" Scene3. Open the Timeline w... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps:1. Open the attached project ("1323716RE.zip")2. Open the "TutorialScene" scene3. Open Rider editor and attach to... Read more
Marker is not added on timeline marker track when a menu is displayed
1) Open the attached project (markerDrag.zip)2) Open Timeline window3) Select MainCamera4) In the Project window, drag New Signal to... Read more
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