Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.6.2
Issue ID
1369709
Regression
No
Can't bind object to TimelineTrack when the curve window is opened
Reproduction steps:
1. Open the user's attached "TimelineBindObject.zip" project
2. Open the "SampleScene" Scene
3. Open the Timeline window
4. Select the "Timeline" GameObject in the Hierarchy
5. In the Timeline window press "Show curves view" on the Animation Track panel
6. Drag and drop "BlueSphere" GameObject on the Animation Track
Expected result: "BlueSphere" GameObject gets assigned to the Animation Track
Actual result: "BlueSphere" GameObject doesn't get assigned to the Animation Track
Reproducible with: 1.5.6, 1.6.1, 1.6.2 (2019.4.31f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b14, 2022.1.0a11)
Note: You can assign the GameObject through the Select Animator window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
This issue is caused by particularly fragile IMGUI code, which will be removed by the ongoing rewrite of Timeline to UI Toolkit. Since this code is particularly fragile, we have decided not to address this issue right away and wait for the rewrite to address the issue.