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0
votes
Fixed

Addressables.InitializeAsync() handle is auto-released and false cannot ...

Package: Addressables

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Jan 14, 2022

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Version/s: 1.18.19

Reproduction steps: 1. Open the user's attached project "Addr11819.zip" 2. Open PrefabsLoader.cs and change line 28 to "initOperatio... Read more

0
votes
Fixed

'Error while downloading Asset Bundle: CRC Mismatch' error is thrown whe...

Package: Addressables

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Mar 14, 2022

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Version/s: 2020.3, 2020.3.21f1, 2021.1, 2021.2

How to reproduce: 1. Open the user attached "BundleCRC.zip" project 2. Go to Window > Asset Management > Adressables > Groups 3. In... Read more

0
votes
Fixed

Selecting multiple Groups in the Addressables Groups window leads to Edi...

Package: Addressables

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Mar 27, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the user's attached project 2. Open the "Window -> Asset Management -> Addressables -> Groups" window from... Read more

0
votes
Active

[Addressables] The error "System.Exception: Trying to read non binary da...

Package: Addressables

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Apr 11, 2024

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Version/s: 2.0.8

Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “Assets/Scenes/SampleScene.unity” 3. Enter Play... Read more

0
votes
Fixed

[Addressables] AsyncOperationHandle.LocationName returns useless string ...

Package: Addressables

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Apr 28, 2023

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Version/s: 1.21.10

Reproduction steps: 1. Open the attached project “BinaryCatalogString” 2. In the Project window open Scene “Assets/Scenes/SampleSc... Read more

0
votes
By Design

Scene is in Hierarchy but not visible in Game view when loaded with “Add...

Package: Addressables

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Dec 09, 2022

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Version/s: 1.21.1

Reproduction steps: 1. Open the attached “AddressablesLoadScene.zip“ project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Obser... Read more

1
votes
Not Reproducible

Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...

Package: Addressables

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Mar 29, 2024

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Version/s: 1.21.20

Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more

0
votes
Won't Fix

Addressables create memory leak when using UnloadSceneAsync

Package: Addressables

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Jun 07, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Groups 3. Build Add... Read more

0
votes
Fixed

Addressables in SpriteAtlas get unloaded by "UnloadUnusedAssets"

Package: Addressables

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May 11, 2022

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Version/s: 1.16.10

How to reproduce: 1. Open project "Addressables_SpriteAtlas.zip" 2. Go to the Window > Asset Management > Addressables > Groups and ... Read more

0
votes
Fixed

Addressables' Catalog Download Timeout is not working

Package: Addressables

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Jul 14, 2022

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Version/s: 1.21.12

How to reproduce: 1. Open the user’s attached “TestCatalogTimeout” project 2. In the main menu bar, navigate to “Window” → “Asset ... Read more

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