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Package Manager/My Assets: 401 Response code trying to download a paid a...
Users are reporting error when trying to download asset store package from My Assets tab in Package Manager. This could be linked to... Read more
Resources.Load triggers a continuation of a coroutine sending out a WebR...
Steps to reproduce:1. Open the attached project ("1332433.zip")2. Open "SampleScene"3. Enter Play mode and notice that that you get ... Read more
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps:1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit)2. Open atta... Read more
RaycastHit2D Normal is incorrect when Physics2D.Raycast hits an EdgeColl...
How to reproduce:1. Open the attached project "RaycastNormals.zip"2. Open SampleScene3. Enable Gizmos in the Game View4. Click Play5... Read more
"Plus" icon is missing on the Add Package button in the Package Manager ...
Steps to reproduce:1. Create/Open any project2. Open Window->Package Manager Expected result: "Plus" icon is on the Add Package b... Read more
Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure "SampleScene" is included in the... Read more
[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...
How to reproduce:1. Open the user's attached "2DAlphaEdges.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe t... Read more
"Font not found for path: Fonts/Lucida Grande.ttf" warning thrown when o...
Steps to reproduce:1. Create/Open any project2. Open Window->Package Manager Expected result: No warnings are thrownActual result... Read more
Stack Overflow occurs when exposing a parameter for an Audio Mixer group...
How to reproduce:1. Create a new Unity project2. Create a new Audio Mixer and open it in the Audio Mixer window3. In its master grou... Read more
AudioMixer exposed parameters cause assertions when hidden and prevent t...
How to reproduce:1. Create a new Unity project2. Create an AudioMixer asset and open it in AudioMixer window3. Add 2 new child group... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled