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0
votes
Fixed

[iOS] Xcode project uses libiPhone-lib.dylib instead libiPhone-lib.a fil...

iOS

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'EmptyProjectViaScript.zip' project2. Change Target SDK to Simulator SDK in Player Settings3. ... Read more

0
votes
Fixed

[Terrain Tools] No Light theme styling for Noise Editor Window

Package: Terrain Tools

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Aug 19, 2020

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Version/s: 3.0.1-preview

Styling for the window is a mix of light and dark themes 1. Open new project2. Enable preview packages in project settings3. Install... Read more

0
votes
Fixed

[UX] Can't drag a noodle out of Trigger blocks.

Package: Visual Effect Graph

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Aug 19, 2020

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Version/s: 10.1.0-preview.10

Repro steps:1. In the Update context, create a Trigger block (of any type)2. Try to drag out a noodle out of the GPU event output of... Read more

0
votes
Fixed

Crash on CalculateMeshBounds when baking Navmesh

AI Navigation

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Aug 19, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "TestScene"3. Go to Window > AI > Navigation and open the Bake... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more

0
votes
Fixed

[Shader Graph] NullReferenceException on assigning Sample Virtual Textur...

Package: Shader Graph

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Aug 19, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview33

-Node Setting window appears blank.-ArgumentException on creating a new node, saving shader Graph and dragging any node to Graph edi... Read more

1
votes
Fixed

Input System rebind action requires two inputs/presses when using the En...

Package: Input System

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Aug 19, 2020

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Version/s: 1.0.0-preview.7

Reproduction steps:1. Open attached project "Rebind.zip" and scene "RebindingUISampleScene"2. Enter Play Mode3. In Game View, click ... Read more

0
votes
Fixed

[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...

Metal

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Aug 19, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.2

Fix:Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional ... Read more

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