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0
votes
Fixed

GetSiblingIndex() inside onDestroy() returns number of sibling GameObejc...

Scene Management

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Sep 22, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the attached "Sibling" project2. Open the "SampelScene" Scene3. In the Hierarchy select the "0" GameObject ... Read more

1
votes
Fixed

[VFX Graph][URP] Warning appears from VFX Graph mentioning degraded perf...

Package: Visual Effect Graph

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Sep 22, 2020

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Version/s: 10.0.0 - preview.27

Reproduction steps:1. Create a new project and import Universal RP and Visual Effects Graph2. Switch the Platform to Android3. Build... Read more

0
votes
Fixed

Updating a project to a new editor version sometime causes immutable ass...

Packman

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Sep 21, 2020

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Version/s:

Updating a project to a new editor version sometime causes immutable assets to be altered. Steps to reproduce: 1) Create a new Unity... Read more

0
votes
Fixed

SelectLeft and SelectRight action (left and right directional keys) do n...

Package: Timeline

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Sep 21, 2020

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Version/s: 1.5.0-preview.5

SelectRight: 1) Create a new timeline2) Create a group track3) Add a new activation track under the group4) Collapse the group5) Sel... Read more

0
votes
Fixed

Embedded packages in projects using VCS are checked out when opening the...

Packman

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Sep 21, 2020

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Version/s: 2019.4.10f1, 2020.1.4f1, 2020.2.0a21

Reproduction steps:1) Create an empty project.2) Configure it to be tracked by Perforce and push it to Perforce.3) Add an embedded p... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1279352"2. Open "SampleScene" Scene3. In the Project Settings->Editor set U... Read more

0
votes
Fixed

Splitting a clip that has ease-in/out values copies those values to new ...

Package: Timeline

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Sep 21, 2020

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Version/s:

Related to case 996934 Steps to reproduce : Create a Timeline asset and add an Animation Track and Animation ClipCreate a Game Objec... Read more

1
votes
Fixed

Unity doesn't recognise the script as Monobehaviour script when there's ...

Scripting

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Sep 21, 2020

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Version/s: 2020.1.0a7, 2020.2, 2020.2.0b2

How to reproduce:1. Open the attached "ScriptBreakingUnity" project2. In the Project window select the "breakit" script3. Open the I... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

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Sep 21, 2020

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Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more

0
votes
Fixed

[Spawner] Per-component random no longer works for spawner attributes

Package: Visual Effect Graph

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Sep 21, 2020

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Version/s: 10.1

Repro steps:1. Create a new default VFX2. Remove any color blocks from it (i.e. the color over life in Output)3. Add a Set Spawn Eve... Read more

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