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Editor toggle boxes can be toggled even when mouse is not over the checkbox
Steps to reproduce : - create a new project- open the Preferences window- under the General tab, mouse over outside the checkboxes a... Read more
[Critical] Editor freezes or silently crashes when compiling a custom co...
How to reproduce:1. Create a new project2. Download the attached shader named "MinDistShader.compute"3. Import the shader to the Edi... Read more
[Linux] InputSystem's Mouse delta values do not change when the Cursor l...
How to reproduce:1. Open the attached project (1248389.zip)2. Enter Play Mode3. Select the "Main Camera" GameObject in the Hierarchy... Read more
[IMGUI] ArgumentNullExceptionthrown threw on clicking About Unity
On clicking "About Unity" Button causes the editor to throw ArgumentNullExceptionthrown, refer the attached video. Steps to repro:1.... Read more
Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce:1. Open "1245786_IL2CPP" project2. Go to File -> Build Settings3. Press Build4. When Build is finished, open the... Read more
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce:1. Open the user-supplied project "packagebugtest" from the drive link2. Open the Package Manager and locate the "O... Read more
OnBeforeSerialize is called at a wrong time
How to reproduce:1. Open the attached "Serialize819970.zip" project2. Click on the "Assets/Resources/test" asset3. Observe that it h... Read more
[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...
Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more
[FXC Crash] Shader Compiler internal error thrown when reimporting shade...
Reproduction steps:1. Open attached project "1250058"2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open